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  1. Mounted hk21 for mec?
  2. Officer Kit Waiting Time
  3. Anti Smacktard idea
  4. Ejection Seats
  5. Boxes!
  6. Planes with 2 seats
  7. JDAM suggestion
  8. Please! Fix the flight models!!!
  9. Forums Suggestion - User Agreement
  10. Soft-skin vehicle weight too low
  11. Helicopter Crashes
  12. vertical and horizontal stabilization
  13. Chopper ropes?
  14. New M1A2 model?
  15. Rideable tanks
  16. i hate apc
  17. Conventional and Unconvential Rifleman AT
  18. flamethrowers!!!
  19. The Silent Killer
  20. Tailored Officer's Kits
  21. Anti-Aircraft systems vulnerable when locking on target.
  22. Officer/Special Operations Idea
  23. Supression and Rifleman
  24. Civi Bots
  25. Javelin Missile Launcher
  26. Afganistan Faction
  27. New Anti-Civilian Weapon
  28. Civlian Pick-up kits possible?
  29. Left handed soldiers
  30. Training for all "newbies"
  31. Camera Man To the Insurgents
  32. no scoped in prone movement
  33. Off Shore Artillery
  34. Chinook & squad increase
  35. cell phone ied detonator
  36. Delay against instaproning and aiming
  37. Insertion of paratroopers on PR
  38. Mini-Mini-Map
  39. MEC Transport Helo Suggestion
  40. Bridge tank
  41. Project Simplicity 2
  42. Project Simplicity 2
  43. Tracers
  44. Scout Chopper - "News-Feed"
  45. Project Reality...Project Simplicity?
  46. Radio *beep*
  47. fast ropes
  48. Weapon sway, instead of bullet deviation
  49. insurgency game mode changes.
  50. movie
  51. Suggestion: Map for Learning
  52. sights and aiming
  53. Insurgent Buildable Assets
  54. my suggestions
  55. Light AT delay
  56. the delayed aiming...
  57. The PR Navy: Patrol Boats and Light Ships
  58. Kits
  59. Numerous suggestions....
  60. Visibility limts (Fog of War)
  61. Supression effect on vehicles
  62. Interior Tank Sounds
  63. Magazine
  64. Little detail needed to be change before 0.8.
  65. How about the Histry of PR in the guide?
  66. Officer Importance
  67. VIOP ANY TEAM MEMBER WITHIN 10 METERS AWAY
  68. Some feedback...
  69. Hello
  70. Swimming with a Knife out
  71. Commander Map
  72. Intel and cache locations
  73. Emergency reload
  74. Flares
  75. reloding
  76. zip lines
  77. Ballistics Test
  78. APC like in BFA
  79. Telescopic Sight for Rifleman
  80. Food and soilder Nutrition
  81. Improve teamplay -> Fallen teammate
  82. more smoke effects for impacts/exlosions
  83. Taliban & AK74
  84. A night Al-Basrah alongisde the day version.
  85. Wounded casualties
  86. brit ghillie suit
  87. Real vehicle views
  88. Accuarity
  89. Sniper Reform
  90. Sniper Scope
  91. Morphine drip idea (different from the epipen)
  92. Scope markings
  93. A few questions (And small suggestions)
  94. Weapon Deviation
  95. VoIP
  96. Mark 19 (mk 19)
  97. leaning
  98. Head movement
  99. US Army patches wrong
  100. ahh, I've Been Shot (sound) ("Can everyone stop gettin' shot?")
  101. Commander seat in APC
  102. Plane G-effect
  103. Sprinting
  104. Vehicle Spawning at Bunkers/Firebases
  105. suggestion for new brit supply truck
  106. Jet Fuel
  107. 3 min wait at beginning of each game
  108. T84 OPLOT TO REPLACEING THE T90
  109. Ballistics or Tracers?
  110. China tank bug + Tank feedback.
  111. APC driver view...
  112. New Supply HMMV/Truck/jeep
  113. Tank
  114. vehicle ticket costs
  115. Language Barrier
  116. Idea for Black Hawks
  117. Al Bas
  118. Vietnam era map(s)?
  119. Renegade Style Logistics
  120. Add disabled state to unarmoured vechiles.
  121. M4
  122. A few weapon tweaks
  123. Mission critical roles
  124. Please don't cripple the Stryker
  125. What u say ?
  126. modular vehicles weapons
  127. al basrah brit main car park
  128. EJOD Anti Tank guns.
  129. Mobile AA
  130. Med & Ammo pack
  131. Ejod Desert- Merge East and West?
  132. more detailed player models
  133. [Commo-rose] 'Incoming!'
  134. Refinement of Anti-Aircraft Infantry (MANPADS)
  135. reduce amount of mags for better teamplay
  136. [Question] Crewman Kits
  137. people should be able to get into any non-specialized vehicles
  138. Littlebirds able to drop ammo bags
  139. No Map Markers Please
  140. Milan anti tank weapon.
  141. Truck suggestion.
  142. Binos or sight for tank crew commander
  143. Indigidous forces
  144. Albasrah suggestion
  145. Suggestion for Insurgents.
  146. more USMC
  147. HEAT damage boost vs APCs
  148. 50 cal turning head
  149. LAV Engine sounds
  150. Changes to Basrah [Gameplay]
  151. Medivac and MASH
  152. Hatches Down in Tank Commander Position
  153. Realitymod 0.6 -> 0.7, bad first meeting
  154. Phases of Combat
  155. Limited Mk. 19 HMMWV?
  156. Battlefield 2142 Effects
  157. M1A1 Abrams tank sound effects?
  158. Teamkiller report
  159. Move deployable smoke from gunner to driver
  160. Base barrier
  161. OGT:- British Spawn
  162. AA Vehical woes
  163. Change overall game lighting
  164. [Suggestions] My 2 Cents
  165. Suggestion on how to organize air support
  166. Super Vehicles
  167. some idea
  168. snatch landrover
  169. Possible solution to civie kills....
  170. chinese vehicles/equipment
  171. Laserguided missiles locked to semi auto fire
  172. Unpredictability
  173. Could PR borrow AAAV7 from POE mod?
  174. Terrorists and their bombs
  175. spawning in waves variation
  176. Helicopter/Gunner
  177. Commander Locked Assets
  178. Mortars (repost but i wanna know where you stand)
  179. PR First time player evaluation
  180. Suggestion for increased realism
  181. small stuff
  182. LMG Accuracy
  183. Idea: IR strobes for chopper
  184. list of compliants(ideas)
  185. More Transport
  186. some suggestion
  187. JDAM radius increase.
  188. NSVs for the People!
  189. [Suggestion] Snow / winter map(s)
  190. Wave To The Rally
  191. medic squad
  192. How to fix Basrah for online play
  193. BF1942 style artillery!
  194. Changes for Insurgents
  195. Deviation Changes
  196. Ammo resupply explosions
  197. High flying choppers
  198. Passenger eject....
  199. Paratroopers
  200. Marking squadmembers
  201. 3 ideas for PR
  202. .8 suggestion
  203. whats the made up story about
  204. New Kit Suggestion
  205. Max. wait time on plane/vehicle spawn
  206. AH1Z Cobra Hellfire
  207. Americans cannot go in Mosque on Muttrah v2
  208. Faster Vehicles
  209. Some Medic/Infantry suggestions
  210. Suppressing/Covering Fire
  211. Anti-hijacking measures
  212. Repeating ground textures
  213. How to stop people abandoning vehicles?
  214. Scope up that medic and could
  215. Louder Jet noises
  216. M68 vs EOTEC optics
  217. Counter-attack, with insurgents?
  218. Deployable MGs
  219. Tank/APC smoke effects
  220. locked jeep thread answer...
  221. PLA tank improvement
  222. Jeeps/Pickups Drivable by all sides
  223. Mo-Urban.....maps!
  224. Artillery in PR
  225. Friendly Fire Smoke
  226. Show the LAT
  227. New Game Mode suggestion.
  228. Grass Draw
  229. Make laserguided missiles semifire
  230. MEC inf appearance
  231. Squad/commander point bonuses for players spawning on firebase/bunker?
  232. weapon wobble
  233. Ranking and Kit upgrades...etc
  234. Why I think that the Cell leader needs to be more defense oriented.
  235. .8 promo idea
  236. Soldiers and their Environment
  237. Funny Promo for PR
  238. remove enemy ticket counter
  239. Recoilless Rifle
  240. Force people to read the manual before downloading?
  241. assassinating commander = troop movement intel
  242. there's to many scopes on the battlefield
  243. Armor Damage Idea
  244. Miniguns forward.
  245. Percentage bar on how far the next patch will be
  246. Insurgancy and other surgestions
  247. Stuff PR needs!
  248. Game mode possibility?
  249. What to do about the medic class?
  250. Kashan 0.8/0.9 - What i'd like to see.