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  1. Javelin Missile Launcher
  2. Afganistan Faction
  3. New Anti-Civilian Weapon
  4. Civlian Pick-up kits possible?
  5. Left handed soldiers
  6. Training for all "newbies"
  7. Camera Man To the Insurgents
  8. no scoped in prone movement
  9. Off Shore Artillery
  10. Chinook & squad increase
  11. cell phone ied detonator
  12. Delay against instaproning and aiming
  13. Insertion of paratroopers on PR
  14. Mini-Mini-Map
  15. MEC Transport Helo Suggestion
  16. Bridge tank
  17. Project Simplicity 2
  18. Project Simplicity 2
  19. Tracers
  20. Scout Chopper - "News-Feed"
  21. Project Reality...Project Simplicity?
  22. Radio *beep*
  23. fast ropes
  24. Weapon sway, instead of bullet deviation
  25. insurgency game mode changes.
  26. movie
  27. Suggestion: Map for Learning
  28. sights and aiming
  29. Insurgent Buildable Assets
  30. my suggestions
  31. Light AT delay
  32. the delayed aiming...
  33. The PR Navy: Patrol Boats and Light Ships
  34. Kits
  35. Numerous suggestions....
  36. Visibility limts (Fog of War)
  37. Supression effect on vehicles
  38. Interior Tank Sounds
  39. Magazine
  40. Little detail needed to be change before 0.8.
  41. How about the Histry of PR in the guide?
  42. Officer Importance
  43. VIOP ANY TEAM MEMBER WITHIN 10 METERS AWAY
  44. Some feedback...
  45. Hello
  46. Swimming with a Knife out
  47. Commander Map
  48. Intel and cache locations
  49. Emergency reload
  50. Flares
  51. reloding
  52. zip lines
  53. Ballistics Test
  54. APC like in BFA
  55. Telescopic Sight for Rifleman
  56. Food and soilder Nutrition
  57. Improve teamplay -> Fallen teammate
  58. more smoke effects for impacts/exlosions
  59. Taliban & AK74
  60. A night Al-Basrah alongisde the day version.
  61. Wounded casualties
  62. brit ghillie suit
  63. Real vehicle views
  64. Accuarity
  65. Sniper Reform
  66. Sniper Scope
  67. Morphine drip idea (different from the epipen)
  68. Scope markings
  69. A few questions (And small suggestions)
  70. Weapon Deviation
  71. VoIP
  72. Mark 19 (mk 19)
  73. leaning
  74. Head movement
  75. US Army patches wrong
  76. ahh, I've Been Shot (sound) ("Can everyone stop gettin' shot?")
  77. Commander seat in APC
  78. Plane G-effect
  79. Sprinting
  80. Vehicle Spawning at Bunkers/Firebases
  81. suggestion for new brit supply truck
  82. Jet Fuel
  83. 3 min wait at beginning of each game
  84. T84 OPLOT TO REPLACEING THE T90
  85. Ballistics or Tracers?
  86. China tank bug + Tank feedback.
  87. APC driver view...
  88. New Supply HMMV/Truck/jeep
  89. Tank
  90. vehicle ticket costs
  91. Language Barrier
  92. Idea for Black Hawks
  93. Al Bas
  94. Vietnam era map(s)?
  95. Renegade Style Logistics
  96. Add disabled state to unarmoured vechiles.
  97. M4
  98. A few weapon tweaks
  99. Mission critical roles
  100. Please don't cripple the Stryker
  101. What u say ?
  102. modular vehicles weapons
  103. al basrah brit main car park
  104. EJOD Anti Tank guns.
  105. Mobile AA
  106. Med & Ammo pack
  107. Ejod Desert- Merge East and West?
  108. more detailed player models
  109. [Commo-rose] 'Incoming!'
  110. Refinement of Anti-Aircraft Infantry (MANPADS)
  111. reduce amount of mags for better teamplay
  112. [Question] Crewman Kits
  113. people should be able to get into any non-specialized vehicles
  114. Littlebirds able to drop ammo bags
  115. No Map Markers Please
  116. Milan anti tank weapon.
  117. Truck suggestion.
  118. Binos or sight for tank crew commander
  119. Indigidous forces
  120. Albasrah suggestion
  121. Suggestion for Insurgents.
  122. more USMC
  123. HEAT damage boost vs APCs
  124. 50 cal turning head
  125. LAV Engine sounds
  126. Changes to Basrah [Gameplay]
  127. Medivac and MASH
  128. Hatches Down in Tank Commander Position
  129. Realitymod 0.6 -> 0.7, bad first meeting
  130. Phases of Combat
  131. Limited Mk. 19 HMMWV?
  132. Battlefield 2142 Effects
  133. M1A1 Abrams tank sound effects?
  134. Teamkiller report
  135. Move deployable smoke from gunner to driver
  136. Base barrier
  137. OGT:- British Spawn
  138. AA Vehical woes
  139. Change overall game lighting
  140. [Suggestions] My 2 Cents
  141. Suggestion on how to organize air support
  142. Super Vehicles
  143. some idea
  144. snatch landrover
  145. Possible solution to civie kills....
  146. chinese vehicles/equipment
  147. Laserguided missiles locked to semi auto fire
  148. Unpredictability
  149. Could PR borrow AAAV7 from POE mod?
  150. Terrorists and their bombs
  151. spawning in waves variation
  152. Helicopter/Gunner
  153. Commander Locked Assets
  154. Mortars (repost but i wanna know where you stand)
  155. PR First time player evaluation
  156. Suggestion for increased realism
  157. small stuff
  158. LMG Accuracy
  159. Idea: IR strobes for chopper
  160. list of compliants(ideas)
  161. More Transport
  162. some suggestion
  163. JDAM radius increase.
  164. NSVs for the People!
  165. [Suggestion] Snow / winter map(s)
  166. Wave To The Rally
  167. medic squad
  168. How to fix Basrah for online play
  169. BF1942 style artillery!
  170. Changes for Insurgents
  171. Deviation Changes
  172. Ammo resupply explosions
  173. High flying choppers
  174. Passenger eject....
  175. Paratroopers
  176. Marking squadmembers
  177. 3 ideas for PR
  178. .8 suggestion
  179. whats the made up story about
  180. New Kit Suggestion
  181. Max. wait time on plane/vehicle spawn
  182. AH1Z Cobra Hellfire
  183. Americans cannot go in Mosque on Muttrah v2
  184. Faster Vehicles
  185. Some Medic/Infantry suggestions
  186. Suppressing/Covering Fire
  187. Anti-hijacking measures
  188. Repeating ground textures
  189. How to stop people abandoning vehicles?
  190. Scope up that medic and could
  191. Louder Jet noises
  192. M68 vs EOTEC optics
  193. Counter-attack, with insurgents?
  194. Deployable MGs
  195. Tank/APC smoke effects
  196. locked jeep thread answer...
  197. PLA tank improvement
  198. Jeeps/Pickups Drivable by all sides
  199. Mo-Urban.....maps!
  200. Artillery in PR
  201. Friendly Fire Smoke
  202. Show the LAT
  203. New Game Mode suggestion.
  204. Grass Draw
  205. Make laserguided missiles semifire
  206. MEC inf appearance
  207. Squad/commander point bonuses for players spawning on firebase/bunker?
  208. weapon wobble
  209. Ranking and Kit upgrades...etc
  210. Why I think that the Cell leader needs to be more defense oriented.
  211. .8 promo idea
  212. Soldiers and their Environment
  213. Funny Promo for PR
  214. remove enemy ticket counter
  215. Recoilless Rifle
  216. Force people to read the manual before downloading?
  217. assassinating commander = troop movement intel
  218. there's to many scopes on the battlefield
  219. Armor Damage Idea
  220. Miniguns forward.
  221. Percentage bar on how far the next patch will be
  222. Insurgancy and other surgestions
  223. Stuff PR needs!
  224. Game mode possibility?
  225. What to do about the medic class?
  226. Kashan 0.8/0.9 - What i'd like to see.
  227. L22A2 carbine for british crewmen
  228. tips to run PR better
  229. "The Minstrel boy" for the song in the .8 trailer
  230. A Chinese Anti Tank Mine
  231. Duplicate the LAV-25's destruction sequence to other vehicles?
  232. "queue time for kits" takes my gamefun + sniper idea
  233. m203 drop
  234. 1 shot, slow kill
  235. AK Tactical Reload Animation
  236. Doors idea
  237. China abandoning the QBZ-95... Pr should too?
  238. New burning vehicle model/texture/animation (whatever)
  239. Jumping from vehicle damage
  240. JDAM in training mod
  241. Recon Special Ops
  242. Problems Parking?
  243. multiple paths to victory
  244. Transport positions for Linebacker
  245. make interesting Infantry envirnments
  246. Attack Helicopters Suggestion
  247. destructible trees
  248. Jdam OR carpet bombs
  249. Spotted
  250. Wind?