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  1. Death Cam
  2. training
  3. [suggestion] UN peacekeeping force
  4. UI Cleanup
  5. Copilots
  6. VOIP for Squad Leaders
  7. APC variants
  8. Vanilla Special Forces
  9. Field Dressing
  10. some really neat things id like to see
  11. AK-101 Reloading and small suggestion
  12. Lower the jump height
  13. Voip Effects
  14. Sometimes its too hard to tell which flag is next.
  15. Designated uncappable bases?
  16. Embedded reporter class...well maybe some day?
  17. give all tanks barrels collision detection
  18. 3 factions on 1 map
  19. Buckshot > Slug - Grenade > Smoke
  20. can be the leaning made now?
  21. ironsights delay? zoom?
  22. FGS put the heavy AT gun's zoom back to .4!
  23. Different ironsights for different modes of fire
  24. MEC models in need of reskins ?
  25. Commander VOIP
  26. Tweaks & Additions to Piloting
  27. Spawns
  28. Commanders and 'battleplans'
  29. Camera Shake / Bounce / Wobble
  30. Upgrade the Humvee to have the latest protective shielding
  31. New Voice Command
  32. Gurkhas
  33. M1A1/USI/PR/BlackSand questions
  34. SAS + Insurgent Squads
  35. Incentives for players to fight harder.
  36. More powerful/intimidating artillery?
  37. afganistan map gameirser
  38. Safe House
  39. Mortar Crew
  40. 2 seater Jet
  41. -text of voice comand-
  42. Frags, ammo, & revive: Screaming away your position.
  43. scuttling vehicles
  44. Spec-Ops [My Opinion]
  45. Replace SF with Vet kit
  46. MAKE SPEC OPS OWN!!!1111
  47. Squad Leader Smoke
  48. repair/rearm truck
  49. Seat switching delay, and tank damage.
  50. Squad-Based Intelligence - Minimap Discussion
  51. XM307's
  52. Please give vehicles a chance!
  53. Disabling tank systems
  54. Expanded parachute availability?
  55. A bigger punishment for dying?
  56. Squad Leaders picking kits for squad.
  57. Should the blackhawk be black?
  58. Jeep sights
  59. Looking at enemy GPS
  60. New Insurgent weapon idea!
  61. Caveat on Women
  62. Kit Access?
  63. BFV
  64. Ammo check
  65. Map Idea
  66. Spec-Op Classes Equipment/Weapons Ideas
  67. Training in single play
  68. What about making women
  69. M240B??
  70. New British vocals.
  71. This Mod Needs Work...
  72. Special forces vs. Common soldiers maps
  73. replace MEC RPG
  74. how 2 make LGBs work
  75. MEC and US need a scoped rifle.
  76. Aim delay when going to prone
  77. Arcade moments of PR
  78. I was wondering if its possible to make all humvees like the tow one??
  79. The M82A1
  80. M2 SLAM
  81. Support...
  82. Minor change for the future.
  83. Grenades for SF
  84. Ambient sounds?
  85. Realistic cockpits
  86. New Gametype maybe?
  87. Smoke Grenade Hiss.
  88. M4a1 with Silencer and Red Dot Sight
  89. USMC models in need of reskins?
  90. Carbines
  91. The exploding chopper dilemma (mkII)
  92. Just a suggestion for the future, nothing major
  93. Redifining the commander role
  94. Take a look
  95. Replacement for Pickup Smoke
  96. Gibs!!!!!
  97. M16A3
  98. Jamming
  99. Army weaponry
  100. When the Army comes...
  101. Get rid of the Marksman kit. Controversy!
  102. MINES
  103. Field Hospitals
  104. extraction and ticktes ?
  105. A new scoring system?
  106. Voice Communication via TS <=> Built-in VoIP
  107. Improve Engineer class.
  108. The wonderful f16.
  109. The ultimate .6 suggestions thread
  110. Wire Cutters!
  111. Franchi SPAS 12 w/ foldeble stock
  112. Waitlist for vehicles, kits, etc
  113. Medic idea involving tickets
  114. Orders on tactical map
  115. Flag Mines
  116. Falling medpaks
  117. British map idea
  118. Choppers carrying vehicles?
  119. some things i'd to see added
  120. Idea for Basrah or any other map w/o arty.
  121. No limited kits?
  122. Farther Nametags? (allies of course)
  123. 6.8 Round
  124. Safety on guns
  125. Team Killing
  126. lack of vehicles
  127. Apache-64 Longbow Idea
  128. Idea about laser designator
  129. Accuracy International AS50
  130. Engineers can place a short range radar dish
  131. Blood on weapons
  132. Surrendering Option
  133. Realistic Injuries
  134. IS this possible??
  135. Another rant on teamwork and squad leader spawning
  136. Co-Pilot aimed rockets
  137. Radio Comms, SL!
  138. Human Controlled UAV
  139. Do not require more Resources.
  140. More useless tank suggestions...
  141. Command Humvee
  142. Why not exchange arty for a C130 gunship?
  143. Insurgent mobile AA.......video example included!
  144. Tank Hatch
  145. Please remove tracers from assault rifles
  146. stuck tank
  147. Weapon Mod?
  148. Objective based maps?
  149. buses on albasrah
  150. PR Sandbox mode?
  151. Tank Damage
  152. The future of muttrah city
  153. Animals
  154. Some things need changeing!
  155. Resting weapons on surfaces
  156. About new factions and storyline suggestion.
  157. Scoreboards
  158. Idea for insurgents
  159. APC's not able to make it up hills?
  160. controlled breathing
  161. A proposal To DuckHunt
  162. Different kind of supply Drops
  163. tank retro fit
  164. Suggestions for USMC characters
  165. A Way to Make Med-Evac work- Thoughts?
  166. Death Animation....
  167. Scenario idea.
  168. sniper zoom sensitivity
  169. M1A2 MBT Gunner Position
  170. IED al basrah suicide bomber
  171. Humvee&new guns!!
  172. Turret Mobility
  173. AA Guns currently take 4 heavy AT shots to destroy
  174. Animals?
  175. Bomber strike as alternative to arty
  176. Map stactics idea
  177. Insurgent Dirty Bomb
  178. UH-1N Iroquois
  179. Bedford AWD 4 Tonner for the Brits
  180. SL VOIP
  181. An idea for the crewman kit
  182. I'd like to see large transport planes in PR.
  183. make insurgents revivable
  184. Give us an option with guns.
  185. Add fog to more maps
  186. A couple suggestions from me.
  187. Tank ammo
  188. Some points ideas
  189. SPEEEEEED :mr-t:
  190. Flight Training Map
  191. Remove the shotgun, replace with anything
  192. Lockout Code on Jeeps/Humvees/ect..
  193. More Planes in PR
  194. Sniper Kits available outside of Squads
  195. Jet Rear Veiw Cam
  196. insurgents healing
  197. Mec
  198. Rally points killing teamwork/caution
  199. 0.5 Rallypoint warning system, like mines
  200. 0.5 Larger maps with more options as how to manouver
  201. Crewman kit
  202. Lock on warnings, are they Reality?
  203. generic suggestions
  204. Commander Designated LZs
  205. "We Need Air Support Over Here"
  206. ARTY for insurgents (brilliant idea)
  207. Similar recoils?
  208. AK-47 Sound
  209. Spotter Class
  210. Any plans to add custom patches?
  211. Remove time and tickets bleeding
  212. Pilot limiting!
  213. IBSR type single player 16p range map
  214. Change the way planes are repaired.
  215. The Balance of Armies
  216. skill contest?
  217. Just an idea for the future....Project Alternate Reality?
  218. Language Pack - Translation of Ingame-Massages
  219. "Wall of Death" shud be removed...
  220. IED selection
  221. Drag straps?
  222. Finish him!
  223. Medics in the field...
  224. Commander lacks incentives.
  225. Lock/unlock jeep doors
  226. Xm321
  227. THE HOOK
  228. Moghudishu map?
  229. More correct speech?
  230. Let me out you tool!
  231. 2 suggestions
  232. Pretty please? (S40) :D
  233. Destructable Assets.
  234. Supply Crate drop speed and chopper deployment
  235. Marketing with larger companies??
  236. V0.5 Class System Feedback
  237. G 18!!!!:????
  238. Map Idea/Concept
  239. More of a difference in zoom for the .50 cals
  240. MEC RPG Rounds Avaliable
  241. medic kit suggestion
  242. Javelin for PR 0.6?
  243. Mortars for insurgents..
  244. CROWS system
  245. Sighting for MG nests and mounted LMGs and HMGs
  246. Magical Respawn Fairys!
  247. Squad Leader Communication...
  248. G3 with GL
  249. Directional Missile Warning + Tank Missile Defence
  250. Fiery explosion