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View Full Version : PR:BF2 Suggestions


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  1. Insurgent Home-Made Shrapnel Bombs
  2. Divisions - AMAZING Suggestion
  3. Cool Aerial Shots of Compounds in Helmand Province
  4. Quick air strike suggestion
  5. Hand-Launched UAV
  6. Ideas on how to bring back that "Insurgency feel" to the Insurgent team.
  7. [Suggestions] Repair/Ammo Truck
  8. [Suggestion:Game Mode] Protect The Commander.
  9. Carrier take off and landing
  10. New map type
  11. LG-AT Kit
  12. M-16/M-4
  13. Redisigned Engineer
  14. Pls fix the Attack Helicopter's FLIR view
  15. Civilian vehicles
  16. Vehicle hit detection
  17. Medic - CPR
  18. Ammoboxes visible on vehicles - a possible solution perhaps
  19. New Transport Heli & See Your Own Body.
  20. Higher resolution?
  21. Insurgency , cache marker
  22. Collision meshes for rotors
  23. Canine Patrol kit
  24. 4 Seats in Abrams
  25. Partial Sight in - Hip/Shoulder Weapon Modes
  26. Squad Creation Delay
  27. [Suggestion/Discussion] Game mode: Evacuation
  28. Fastropes - LOL i know
  29. Civvy kit & movable caches: giving civvies a purpose
  30. Tank Destroyers
  31. New Aircraft...
  32. army
  33. Ins/Militia C4/Stickybombs
  34. Authentic Sirens
  35. Fastropes
  36. speed of sound
  37. Super engi
  38. Deployable defensive assets
  39. APC smoke dischargers
  40. Chinese manual
  41. Static MG Ammo Support
  42. Adrenaline
  43. Make Medic A Limited Kit?
  44. Flag Capture by Building Bunkers
  45. New vehicle-gunnery controls
  46. Isnt the AH-6 protected from heat seeking by infrared suppresors?
  47. UK SPECIAL FORCE
  48. Al Talha-APC for the MEC?
  49. Map with jets and carriers?
  50. Less AA on Muttrah
  51. A commander asset...
  52. CQB kit
  53. Maps, fire support, and commanders
  54. Why Militia Snipers still don;t have a Side-Arm?
  55. new spawning system
  56. Revamping of the Kit Limiting
  57. Laser Targeting, and IR Chem Lites.
  58. Prevent Reloading While Running
  59. Referring to closed topic
  60. Officer & Commander Training Course
  61. New Insurgent/milita Tank as medium or light
  62. Combine community factions into one force?
  63. Different Insurgent Weapons/AK Model
  64. Remove bunkers/fb damaging
  65. HUD (X) on dead freindlies?
  66. Jumping
  67. Remove the 10 ticket siren
  68. Tanks and other armoured vehicles
  69. Require insertion
  70. Adapt Medic Skin (remove Defibrillator)
  71. bundeswehr?
  72. Faking bullet rise in snipers/scoped weapons.
  73. Ballistics
  74. Suicide Guy
  75. weapons information menu
  76. Voices/screams
  77. Insurgents and Militia need to go back being to what they Originally were...
  78. Ropes For The Helicopters
  79. L22A2 for BA Crewman kit
  80. Insurgents and Militia need AK-74's
  81. Huge airfields in Ramiel and Basrah
  82. PR forums in other languages
  83. Medkit emotes
  84. Finishing off the wounded
  85. Idea
  86. Idea for Lee-Enfield reload.
  87. USA APC Reload Mattrah City
  88. Militia asset requirement changes, also the scout
  89. Graplin modification
  90. Wilhem anyone? again?
  91. Sniperkit limitation
  92. Light vehicles get damaged by hit and run?
  93. Insurgent suggestions
  94. Health and Shooting Suggestions
  95. Improving Medic Work and other things
  96. PR Beta Tester Created Training Videos?
  97. 'Friendly, Down!' icon? A medic's cry for HELP
  98. Aimpoint m68
  99. Civilian with pistol [+pic]
  100. Jump not so "expensive"
  101. Friendlies on maps.
  102. Bring back the .75x deviation
  103. Airborne
  104. Mk. 19
  105. Night Map
  106. shooting range
  107. Making resuscitation mandatory for revival
  108. Civillian Doctor
  109. Idea for the sniper rifle.
  110. Huds for Aircraft
  111. Engineers get SLAM or wrench destroys enemy structures
  112. Damage Taken On Spawnables
  113. map lighting
  114. Squad name
  115. Leave "blue force tracking" for commander only
  116. bandages. apply and decrease deploy time
  117. US NAVY Iowa Class Battleship
  118. Maps made more detailed less blurry
  119. Camouflage for the snipers
  120. Scope Sites on Sniper, regular rifles and armour
  121. Sniper Kit to have grappling hook
  122. Requesting Anti-Armor Support
  123. New CO Assets.
  124. More realistic jet landing approach
  125. Claymore instead of tripflare for engineers?
  126. vehicle keys
  127. Dragging bodies
  128. Iraq: Maps
  129. Give the commander the ability to lock kits.
  130. Special kit requiring SL approval
  131. Civilian collaborator suggestions
  132. Diffirent abilities of FO's for each faction.
  133. Freeze Coalition IP gain when 3 caches visible
  134. Suggestions and additions to PR's kits
  135. Eagle down map idea
  136. Blood
  137. Suggestion: Better indicators of Health Level
  138. New Class Suggestion:Spotter
  139. Blackhawk Ropes
  140. Insurgency - spawn all the caches
  141. My Revision of the Tips
  142. Drag Casualties
  143. a few sugestion
  144. Minor Falling consumes stamina rather than eminate death
  145. Project Reality v0.8 Improvement Compilation
  146. Deployed firing mode for rifles too?
  147. HItfixer / PR
  148. Suicide Bomber Kit for insurgents
  149. Engineers and C4
  150. Insurgent deployable asset: Roadblocks
  151. rear-view...
  152. 50 cal no ammo indicator
  153. resupply station
  154. Map Story and more randomization of tips
  155. Reallocating the ammo-drop button on vehicles?
  156. Regarding laser designation
  157. Plane braking
  158. Tank driver/commander split
  159. .9 suggestions: New Type88 + Chopper sound-bug
  160. fAsT r0p3s
  161. forum open
  162. A-Grade Map/Environment Ref Pics
  163. TrackIR
  164. US Army: Less brothas please
  165. Any idea what the track is ?
  166. Some General Suggestions
  167. Laser tags
  168. one thing about the USArmy...
  169. Running effect
  170. More people to build bunker/firebase
  171. Forum Ranks
  172. Lean left and right
  173. Defender protection
  174. Tactical Goggles for Marines/Us Army
  175. Advance PR army uniqueness even furthure?
  176. Make it impossible to build while in prone
  177. Us Marine Squad Leader whit M4 Carabine + G.Launcher
  178. I got an idizzle
  179. Civilians allowed to request armed kit
  180. Views on Insurgent Gametype
  181. Su-25T HUD
  182. New sound when moving
  183. The conflict in Georgia
  184. Making People Want to be Commander
  185. Getting Rid Of Team-kill Notification
  186. Adrenaline Effect
  187. M240B in the new patch.
  188. M1126 Stryker comments (8 wheel turn and airguard hatches)
  189. Just wondering how sniper friendly PR is
  190. Probably already suggested but...
  191. The removal of unrealistic land bridges.
  192. Landrover only 3 seats?
  193. New Equipment
  194. Another color for seriously injured screen
  195. Referee for Matches and Serveradministration
  196. put sights on shotguns
  197. chopper coms
  198. Where do you get (negative) points for?
  199. AI civilian
  200. Shoot weapons
  201. Civi kit
  202. Tank Ramp/Bridge
  203. Ambusher
  204. Basrah Insurgency Review
  205. GLTD Change
  206. Civilians. (General Suggestions)
  207. insurgency weapons caches
  208. Question about Chinook
  209. Insurgent Pick-up kit suggestion.
  210. Chinook
  211. Knife speed
  212. MEC special forces advisor for Insurgents
  213. Reload time?
  214. Using squad to grab weapons then leaving the squad-
  215. Kill with the shovel
  216. m16 first person sounds
  217. You guys should make a map out of this! Suggestion*
  218. Store enemy Kits
  219. Jus a few suggestions...(Bayonets)
  220. [Proposal] Tank sprint guage usage and alteration
  221. Taliban Rebel
  222. The Death Factor
  223. a suggestion for a map in a later realease
  224. Mine Hiding
  225. KASHAN - Hilltop bunkers!
  226. Punitive Measures for TK
  227. ATC for BF2 PR
  228. NATO HAT and insurgents
  229. Remove the Vulcan and MEC AAA from Kashan.
  230. Ducking while in a car
  231. Mods for PR
  232. More of a question then a suggestion...
  233. Squad names
  234. WWIII
  235. Vechile Pickup
  236. Critically wounded state
  237. Localising rank names
  238. Pre-Game Planning Period
  239. Ironsight Choice
  240. Anti-Car Jacking idea
  241. Ac130 Apectre
  242. bulldozer
  243. Molotov Cocktails
  244. MAKE NEW DUBAI INVASION MAP
  245. Exiting the chopper
  246. Hover Button for attack helo's?
  247. Stealth special operation
  248. A Few AVIATION Ideas
  249. vehicals
  250. Suggestion on being teamswitched.