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View Full Version : PR:BF2 Suggestions


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  1. Squad Creation Delay
  2. [Suggestion/Discussion] Game mode: Evacuation
  3. Fastropes - LOL i know
  4. Civvy kit & movable caches: giving civvies a purpose
  5. Tank Destroyers
  6. New Aircraft...
  7. army
  8. Ins/Militia C4/Stickybombs
  9. Authentic Sirens
  10. Fastropes
  11. speed of sound
  12. Super engi
  13. Deployable defensive assets
  14. APC smoke dischargers
  15. Chinese manual
  16. Static MG Ammo Support
  17. Adrenaline
  18. Make Medic A Limited Kit?
  19. Flag Capture by Building Bunkers
  20. New vehicle-gunnery controls
  21. Isnt the AH-6 protected from heat seeking by infrared suppresors?
  22. UK SPECIAL FORCE
  23. Al Talha-APC for the MEC?
  24. Map with jets and carriers?
  25. Less AA on Muttrah
  26. A commander asset...
  27. CQB kit
  28. Maps, fire support, and commanders
  29. Why Militia Snipers still don;t have a Side-Arm?
  30. new spawning system
  31. Revamping of the Kit Limiting
  32. Laser Targeting, and IR Chem Lites.
  33. Prevent Reloading While Running
  34. Referring to closed topic
  35. Officer & Commander Training Course
  36. New Insurgent/milita Tank as medium or light
  37. Combine community factions into one force?
  38. Different Insurgent Weapons/AK Model
  39. Remove bunkers/fb damaging
  40. HUD (X) on dead freindlies?
  41. Jumping
  42. Remove the 10 ticket siren
  43. Tanks and other armoured vehicles
  44. Require insertion
  45. Adapt Medic Skin (remove Defibrillator)
  46. bundeswehr?
  47. Faking bullet rise in snipers/scoped weapons.
  48. Ballistics
  49. Suicide Guy
  50. weapons information menu
  51. Voices/screams
  52. Insurgents and Militia need to go back being to what they Originally were...
  53. Ropes For The Helicopters
  54. L22A2 for BA Crewman kit
  55. Insurgents and Militia need AK-74's
  56. Huge airfields in Ramiel and Basrah
  57. PR forums in other languages
  58. Medkit emotes
  59. Finishing off the wounded
  60. Idea
  61. Idea for Lee-Enfield reload.
  62. USA APC Reload Mattrah City
  63. Militia asset requirement changes, also the scout
  64. Graplin modification
  65. Wilhem anyone? again?
  66. Sniperkit limitation
  67. Light vehicles get damaged by hit and run?
  68. Insurgent suggestions
  69. Health and Shooting Suggestions
  70. Improving Medic Work and other things
  71. PR Beta Tester Created Training Videos?
  72. 'Friendly, Down!' icon? A medic's cry for HELP
  73. Aimpoint m68
  74. Civilian with pistol [+pic]
  75. Jump not so "expensive"
  76. Friendlies on maps.
  77. Bring back the .75x deviation
  78. Airborne
  79. Mk. 19
  80. Night Map
  81. shooting range
  82. Making resuscitation mandatory for revival
  83. Civillian Doctor
  84. Idea for the sniper rifle.
  85. Huds for Aircraft
  86. Engineers get SLAM or wrench destroys enemy structures
  87. Damage Taken On Spawnables
  88. map lighting
  89. Squad name
  90. Leave "blue force tracking" for commander only
  91. bandages. apply and decrease deploy time
  92. US NAVY Iowa Class Battleship
  93. Maps made more detailed less blurry
  94. Camouflage for the snipers
  95. Scope Sites on Sniper, regular rifles and armour
  96. Sniper Kit to have grappling hook
  97. Requesting Anti-Armor Support
  98. New CO Assets.
  99. More realistic jet landing approach
  100. Claymore instead of tripflare for engineers?
  101. vehicle keys
  102. Dragging bodies
  103. Iraq: Maps
  104. Give the commander the ability to lock kits.
  105. Special kit requiring SL approval
  106. Civilian collaborator suggestions
  107. Diffirent abilities of FO's for each faction.
  108. Freeze Coalition IP gain when 3 caches visible
  109. Suggestions and additions to PR's kits
  110. Eagle down map idea
  111. Blood
  112. Suggestion: Better indicators of Health Level
  113. New Class Suggestion:Spotter
  114. Blackhawk Ropes
  115. Insurgency - spawn all the caches
  116. My Revision of the Tips
  117. Drag Casualties
  118. a few sugestion
  119. Minor Falling consumes stamina rather than eminate death
  120. Project Reality v0.8 Improvement Compilation
  121. Deployed firing mode for rifles too?
  122. HItfixer / PR
  123. Suicide Bomber Kit for insurgents
  124. Engineers and C4
  125. Insurgent deployable asset: Roadblocks
  126. rear-view...
  127. 50 cal no ammo indicator
  128. resupply station
  129. Map Story and more randomization of tips
  130. Reallocating the ammo-drop button on vehicles?
  131. Regarding laser designation
  132. Plane braking
  133. Tank driver/commander split
  134. .9 suggestions: New Type88 + Chopper sound-bug
  135. fAsT r0p3s
  136. forum open
  137. A-Grade Map/Environment Ref Pics
  138. TrackIR
  139. US Army: Less brothas please
  140. Any idea what the track is ?
  141. Some General Suggestions
  142. Laser tags
  143. one thing about the USArmy...
  144. Running effect
  145. More people to build bunker/firebase
  146. Forum Ranks
  147. Lean left and right
  148. Defender protection
  149. Tactical Goggles for Marines/Us Army
  150. Advance PR army uniqueness even furthure?
  151. Make it impossible to build while in prone
  152. Us Marine Squad Leader whit M4 Carabine + G.Launcher
  153. I got an idizzle
  154. Civilians allowed to request armed kit
  155. Views on Insurgent Gametype
  156. Su-25T HUD
  157. New sound when moving
  158. The conflict in Georgia
  159. Making People Want to be Commander
  160. Getting Rid Of Team-kill Notification
  161. Adrenaline Effect
  162. M240B in the new patch.
  163. M1126 Stryker comments (8 wheel turn and airguard hatches)
  164. Just wondering how sniper friendly PR is
  165. Probably already suggested but...
  166. The removal of unrealistic land bridges.
  167. Landrover only 3 seats?
  168. New Equipment
  169. Another color for seriously injured screen
  170. Referee for Matches and Serveradministration
  171. put sights on shotguns
  172. chopper coms
  173. Where do you get (negative) points for?
  174. AI civilian
  175. Shoot weapons
  176. Civi kit
  177. Tank Ramp/Bridge
  178. Ambusher
  179. Basrah Insurgency Review
  180. GLTD Change
  181. Civilians. (General Suggestions)
  182. insurgency weapons caches
  183. Question about Chinook
  184. Insurgent Pick-up kit suggestion.
  185. Chinook
  186. Knife speed
  187. MEC special forces advisor for Insurgents
  188. Reload time?
  189. Using squad to grab weapons then leaving the squad-
  190. Kill with the shovel
  191. m16 first person sounds
  192. You guys should make a map out of this! Suggestion*
  193. Store enemy Kits
  194. Jus a few suggestions...(Bayonets)
  195. [Proposal] Tank sprint guage usage and alteration
  196. Taliban Rebel
  197. The Death Factor
  198. a suggestion for a map in a later realease
  199. Mine Hiding
  200. KASHAN - Hilltop bunkers!
  201. Punitive Measures for TK
  202. ATC for BF2 PR
  203. NATO HAT and insurgents
  204. Remove the Vulcan and MEC AAA from Kashan.
  205. Ducking while in a car
  206. Mods for PR
  207. More of a question then a suggestion...
  208. Squad names
  209. WWIII
  210. Vechile Pickup
  211. Critically wounded state
  212. Localising rank names
  213. Pre-Game Planning Period
  214. Ironsight Choice
  215. Anti-Car Jacking idea
  216. Ac130 Apectre
  217. bulldozer
  218. Molotov Cocktails
  219. MAKE NEW DUBAI INVASION MAP
  220. Exiting the chopper
  221. Hover Button for attack helo's?
  222. Stealth special operation
  223. A Few AVIATION Ideas
  224. vehicals
  225. Suggestion on being teamswitched.
  226. Rig Enemy Vehicles?
  227. So we can't have increased draw distance because people have crappy computers?
  228. Penalty for Random Destruction
  229. My little suggestion
  230. Us Desert for Special Force Us Army (No ACU for SF)
  231. Another Suggestion
  232. Mosin-Nagant scope and reticle
  233. PR SP(0.75) AH-1(Cobra) it don't have particle effect ?...
  234. Add Compass Direction to Spotted Statement
  235. Head bob
  236. A very, very quick suggestion
  237. PR Suggestion - Weapons
  238. very minor skin fix
  239. Randomize Jihad Car Colors
  240. Moving in prone positon
  241. British Bulldog suggestion
  242. Check Your Fire!!!
  243. Milan 2 from USI
  244. Jamming weapons
  245. New Gamemode PR Zombies
  246. Suggestion about new Gameplay VIP/ Escorts
  247. Tiny map suggestion for .8
  248. RPG-7 too accurate
  249. Mounted hk21 for mec?
  250. Officer Kit Waiting Time