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View Full Version : PR:BF2 Suggestions


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  1. Why Militia Snipers still don;t have a Side-Arm?
  2. new spawning system
  3. Revamping of the Kit Limiting
  4. Laser Targeting, and IR Chem Lites.
  5. Prevent Reloading While Running
  6. Referring to closed topic
  7. Officer & Commander Training Course
  8. New Insurgent/milita Tank as medium or light
  9. Combine community factions into one force?
  10. Different Insurgent Weapons/AK Model
  11. Remove bunkers/fb damaging
  12. HUD (X) on dead freindlies?
  13. Jumping
  14. Remove the 10 ticket siren
  15. Tanks and other armoured vehicles
  16. Require insertion
  17. Adapt Medic Skin (remove Defibrillator)
  18. bundeswehr?
  19. Faking bullet rise in snipers/scoped weapons.
  20. Ballistics
  21. Suicide Guy
  22. weapons information menu
  23. Voices/screams
  24. Insurgents and Militia need to go back being to what they Originally were...
  25. Ropes For The Helicopters
  26. L22A2 for BA Crewman kit
  27. Insurgents and Militia need AK-74's
  28. Huge airfields in Ramiel and Basrah
  29. PR forums in other languages
  30. Medkit emotes
  31. Finishing off the wounded
  32. Idea
  33. Idea for Lee-Enfield reload.
  34. USA APC Reload Mattrah City
  35. Militia asset requirement changes, also the scout
  36. Graplin modification
  37. Wilhem anyone? again?
  38. Sniperkit limitation
  39. Light vehicles get damaged by hit and run?
  40. Insurgent suggestions
  41. Health and Shooting Suggestions
  42. Improving Medic Work and other things
  43. PR Beta Tester Created Training Videos?
  44. 'Friendly, Down!' icon? A medic's cry for HELP
  45. Aimpoint m68
  46. Civilian with pistol [+pic]
  47. Jump not so "expensive"
  48. Friendlies on maps.
  49. Bring back the .75x deviation
  50. Airborne
  51. Mk. 19
  52. Night Map
  53. shooting range
  54. Making resuscitation mandatory for revival
  55. Civillian Doctor
  56. Idea for the sniper rifle.
  57. Huds for Aircraft
  58. Engineers get SLAM or wrench destroys enemy structures
  59. Damage Taken On Spawnables
  60. map lighting
  61. Squad name
  62. Leave "blue force tracking" for commander only
  63. bandages. apply and decrease deploy time
  64. US NAVY Iowa Class Battleship
  65. Maps made more detailed less blurry
  66. Camouflage for the snipers
  67. Scope Sites on Sniper, regular rifles and armour
  68. Sniper Kit to have grappling hook
  69. Requesting Anti-Armor Support
  70. New CO Assets.
  71. More realistic jet landing approach
  72. Claymore instead of tripflare for engineers?
  73. vehicle keys
  74. Dragging bodies
  75. Iraq: Maps
  76. Give the commander the ability to lock kits.
  77. Special kit requiring SL approval
  78. Civilian collaborator suggestions
  79. Diffirent abilities of FO's for each faction.
  80. Freeze Coalition IP gain when 3 caches visible
  81. Suggestions and additions to PR's kits
  82. Eagle down map idea
  83. Blood
  84. Suggestion: Better indicators of Health Level
  85. New Class Suggestion:Spotter
  86. Blackhawk Ropes
  87. Insurgency - spawn all the caches
  88. My Revision of the Tips
  89. Drag Casualties
  90. a few sugestion
  91. Minor Falling consumes stamina rather than eminate death
  92. Project Reality v0.8 Improvement Compilation
  93. Deployed firing mode for rifles too?
  94. HItfixer / PR
  95. Suicide Bomber Kit for insurgents
  96. Engineers and C4
  97. Insurgent deployable asset: Roadblocks
  98. rear-view...
  99. 50 cal no ammo indicator
  100. resupply station
  101. Map Story and more randomization of tips
  102. Reallocating the ammo-drop button on vehicles?
  103. Regarding laser designation
  104. Plane braking
  105. Tank driver/commander split
  106. .9 suggestions: New Type88 + Chopper sound-bug
  107. fAsT r0p3s
  108. forum open
  109. A-Grade Map/Environment Ref Pics
  110. TrackIR
  111. US Army: Less brothas please
  112. Any idea what the track is ?
  113. Some General Suggestions
  114. Laser tags
  115. one thing about the USArmy...
  116. Running effect
  117. More people to build bunker/firebase
  118. Forum Ranks
  119. Lean left and right
  120. Defender protection
  121. Tactical Goggles for Marines/Us Army
  122. Advance PR army uniqueness even furthure?
  123. Make it impossible to build while in prone
  124. Us Marine Squad Leader whit M4 Carabine + G.Launcher
  125. I got an idizzle
  126. Civilians allowed to request armed kit
  127. Views on Insurgent Gametype
  128. Su-25T HUD
  129. New sound when moving
  130. The conflict in Georgia
  131. Making People Want to be Commander
  132. Getting Rid Of Team-kill Notification
  133. Adrenaline Effect
  134. M240B in the new patch.
  135. M1126 Stryker comments (8 wheel turn and airguard hatches)
  136. Just wondering how sniper friendly PR is
  137. Probably already suggested but...
  138. The removal of unrealistic land bridges.
  139. Landrover only 3 seats?
  140. New Equipment
  141. Another color for seriously injured screen
  142. Referee for Matches and Serveradministration
  143. put sights on shotguns
  144. chopper coms
  145. Where do you get (negative) points for?
  146. AI civilian
  147. Shoot weapons
  148. Civi kit
  149. Tank Ramp/Bridge
  150. Ambusher
  151. Basrah Insurgency Review
  152. GLTD Change
  153. Civilians. (General Suggestions)
  154. insurgency weapons caches
  155. Question about Chinook
  156. Insurgent Pick-up kit suggestion.
  157. Chinook
  158. Knife speed
  159. MEC special forces advisor for Insurgents
  160. Reload time?
  161. Using squad to grab weapons then leaving the squad-
  162. Kill with the shovel
  163. m16 first person sounds
  164. You guys should make a map out of this! Suggestion*
  165. Store enemy Kits
  166. Jus a few suggestions...(Bayonets)
  167. [Proposal] Tank sprint guage usage and alteration
  168. Taliban Rebel
  169. The Death Factor
  170. a suggestion for a map in a later realease
  171. Mine Hiding
  172. KASHAN - Hilltop bunkers!
  173. Punitive Measures for TK
  174. ATC for BF2 PR
  175. NATO HAT and insurgents
  176. Remove the Vulcan and MEC AAA from Kashan.
  177. Ducking while in a car
  178. Mods for PR
  179. More of a question then a suggestion...
  180. Squad names
  181. WWIII
  182. Vechile Pickup
  183. Critically wounded state
  184. Localising rank names
  185. Pre-Game Planning Period
  186. Ironsight Choice
  187. Anti-Car Jacking idea
  188. Ac130 Apectre
  189. bulldozer
  190. Molotov Cocktails
  191. MAKE NEW DUBAI INVASION MAP
  192. Exiting the chopper
  193. Hover Button for attack helo's?
  194. Stealth special operation
  195. A Few AVIATION Ideas
  196. vehicals
  197. Suggestion on being teamswitched.
  198. Rig Enemy Vehicles?
  199. So we can't have increased draw distance because people have crappy computers?
  200. Penalty for Random Destruction
  201. My little suggestion
  202. Us Desert for Special Force Us Army (No ACU for SF)
  203. Another Suggestion
  204. Mosin-Nagant scope and reticle
  205. PR SP(0.75) AH-1(Cobra) it don't have particle effect ?...
  206. Add Compass Direction to Spotted Statement
  207. Head bob
  208. A very, very quick suggestion
  209. PR Suggestion - Weapons
  210. very minor skin fix
  211. Randomize Jihad Car Colors
  212. Moving in prone positon
  213. British Bulldog suggestion
  214. Check Your Fire!!!
  215. Milan 2 from USI
  216. Jamming weapons
  217. New Gamemode PR Zombies
  218. Suggestion about new Gameplay VIP/ Escorts
  219. Tiny map suggestion for .8
  220. RPG-7 too accurate
  221. Mounted hk21 for mec?
  222. Officer Kit Waiting Time
  223. Anti Smacktard idea
  224. Ejection Seats
  225. Boxes!
  226. Planes with 2 seats
  227. JDAM suggestion
  228. Please! Fix the flight models!!!
  229. Forums Suggestion - User Agreement
  230. Soft-skin vehicle weight too low
  231. Helicopter Crashes
  232. vertical and horizontal stabilization
  233. Chopper ropes?
  234. New M1A2 model?
  235. Rideable tanks
  236. i hate apc
  237. Conventional and Unconvential Rifleman AT
  238. flamethrowers!!!
  239. The Silent Killer
  240. Tailored Officer's Kits
  241. Anti-Aircraft systems vulnerable when locking on target.
  242. Officer/Special Operations Idea
  243. Supression and Rifleman
  244. Civi Bots
  245. Javelin Missile Launcher
  246. Afganistan Faction
  247. New Anti-Civilian Weapon
  248. Civlian Pick-up kits possible?
  249. Left handed soldiers
  250. Training for all "newbies"