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View Full Version : PR:BF2 Suggestions


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  1. one thing about the USArmy...
  2. Running effect
  3. More people to build bunker/firebase
  4. Forum Ranks
  5. Lean left and right
  6. Defender protection
  7. Tactical Goggles for Marines/Us Army
  8. Advance PR army uniqueness even furthure?
  9. Make it impossible to build while in prone
  10. Us Marine Squad Leader whit M4 Carabine + G.Launcher
  11. I got an idizzle
  12. Civilians allowed to request armed kit
  13. Views on Insurgent Gametype
  14. Su-25T HUD
  15. New sound when moving
  16. The conflict in Georgia
  17. Making People Want to be Commander
  18. Getting Rid Of Team-kill Notification
  19. Adrenaline Effect
  20. M240B in the new patch.
  21. M1126 Stryker comments (8 wheel turn and airguard hatches)
  22. Just wondering how sniper friendly PR is
  23. Probably already suggested but...
  24. The removal of unrealistic land bridges.
  25. Landrover only 3 seats?
  26. New Equipment
  27. Another color for seriously injured screen
  28. Referee for Matches and Serveradministration
  29. put sights on shotguns
  30. chopper coms
  31. Where do you get (negative) points for?
  32. AI civilian
  33. Shoot weapons
  34. Civi kit
  35. Tank Ramp/Bridge
  36. Ambusher
  37. Basrah Insurgency Review
  38. GLTD Change
  39. Civilians. (General Suggestions)
  40. insurgency weapons caches
  41. Question about Chinook
  42. Insurgent Pick-up kit suggestion.
  43. Chinook
  44. Knife speed
  45. MEC special forces advisor for Insurgents
  46. Reload time?
  47. Using squad to grab weapons then leaving the squad-
  48. Kill with the shovel
  49. m16 first person sounds
  50. You guys should make a map out of this! Suggestion*
  51. Store enemy Kits
  52. Jus a few suggestions...(Bayonets)
  53. [Proposal] Tank sprint guage usage and alteration
  54. Taliban Rebel
  55. The Death Factor
  56. a suggestion for a map in a later realease
  57. Mine Hiding
  58. KASHAN - Hilltop bunkers!
  59. Punitive Measures for TK
  60. ATC for BF2 PR
  61. NATO HAT and insurgents
  62. Remove the Vulcan and MEC AAA from Kashan.
  63. Ducking while in a car
  64. Mods for PR
  65. More of a question then a suggestion...
  66. Squad names
  67. WWIII
  68. Vechile Pickup
  69. Critically wounded state
  70. Localising rank names
  71. Pre-Game Planning Period
  72. Ironsight Choice
  73. Anti-Car Jacking idea
  74. Ac130 Apectre
  75. bulldozer
  76. Molotov Cocktails
  77. MAKE NEW DUBAI INVASION MAP
  78. Exiting the chopper
  79. Hover Button for attack helo's?
  80. Stealth special operation
  81. A Few AVIATION Ideas
  82. vehicals
  83. Suggestion on being teamswitched.
  84. Rig Enemy Vehicles?
  85. So we can't have increased draw distance because people have crappy computers?
  86. Penalty for Random Destruction
  87. My little suggestion
  88. Us Desert for Special Force Us Army (No ACU for SF)
  89. Another Suggestion
  90. Mosin-Nagant scope and reticle
  91. PR SP(0.75) AH-1(Cobra) it don't have particle effect ?...
  92. Add Compass Direction to Spotted Statement
  93. Head bob
  94. A very, very quick suggestion
  95. PR Suggestion - Weapons
  96. very minor skin fix
  97. Randomize Jihad Car Colors
  98. Moving in prone positon
  99. British Bulldog suggestion
  100. Check Your Fire!!!
  101. Milan 2 from USI
  102. Jamming weapons
  103. New Gamemode PR Zombies
  104. Suggestion about new Gameplay VIP/ Escorts
  105. Tiny map suggestion for .8
  106. RPG-7 too accurate
  107. Mounted hk21 for mec?
  108. Officer Kit Waiting Time
  109. Anti Smacktard idea
  110. Ejection Seats
  111. Boxes!
  112. Planes with 2 seats
  113. JDAM suggestion
  114. Please! Fix the flight models!!!
  115. Forums Suggestion - User Agreement
  116. Soft-skin vehicle weight too low
  117. Helicopter Crashes
  118. vertical and horizontal stabilization
  119. Chopper ropes?
  120. New M1A2 model?
  121. Rideable tanks
  122. i hate apc
  123. Conventional and Unconvential Rifleman AT
  124. flamethrowers!!!
  125. The Silent Killer
  126. Tailored Officer's Kits
  127. Anti-Aircraft systems vulnerable when locking on target.
  128. Officer/Special Operations Idea
  129. Supression and Rifleman
  130. Civi Bots
  131. Javelin Missile Launcher
  132. Afganistan Faction
  133. New Anti-Civilian Weapon
  134. Civlian Pick-up kits possible?
  135. Left handed soldiers
  136. Training for all "newbies"
  137. Camera Man To the Insurgents
  138. no scoped in prone movement
  139. Off Shore Artillery
  140. Chinook & squad increase
  141. cell phone ied detonator
  142. Delay against instaproning and aiming
  143. Insertion of paratroopers on PR
  144. Mini-Mini-Map
  145. MEC Transport Helo Suggestion
  146. Bridge tank
  147. Project Simplicity 2
  148. Project Simplicity 2
  149. Tracers
  150. Scout Chopper - "News-Feed"
  151. Project Reality...Project Simplicity?
  152. Radio *beep*
  153. fast ropes
  154. Weapon sway, instead of bullet deviation
  155. insurgency game mode changes.
  156. movie
  157. Suggestion: Map for Learning
  158. sights and aiming
  159. Insurgent Buildable Assets
  160. my suggestions
  161. Light AT delay
  162. the delayed aiming...
  163. The PR Navy: Patrol Boats and Light Ships
  164. Kits
  165. Numerous suggestions....
  166. Visibility limts (Fog of War)
  167. Supression effect on vehicles
  168. Interior Tank Sounds
  169. Magazine
  170. Little detail needed to be change before 0.8.
  171. How about the Histry of PR in the guide?
  172. Officer Importance
  173. VIOP ANY TEAM MEMBER WITHIN 10 METERS AWAY
  174. Some feedback...
  175. Hello
  176. Swimming with a Knife out
  177. Commander Map
  178. Intel and cache locations
  179. Emergency reload
  180. Flares
  181. reloding
  182. zip lines
  183. Ballistics Test
  184. APC like in BFA
  185. Telescopic Sight for Rifleman
  186. Food and soilder Nutrition
  187. Improve teamplay -> Fallen teammate
  188. more smoke effects for impacts/exlosions
  189. Taliban & AK74
  190. A night Al-Basrah alongisde the day version.
  191. Wounded casualties
  192. brit ghillie suit
  193. Real vehicle views
  194. Accuarity
  195. Sniper Reform
  196. Sniper Scope
  197. Morphine drip idea (different from the epipen)
  198. Scope markings
  199. A few questions (And small suggestions)
  200. Weapon Deviation
  201. VoIP
  202. Mark 19 (mk 19)
  203. leaning
  204. Head movement
  205. US Army patches wrong
  206. ahh, I've Been Shot (sound) ("Can everyone stop gettin' shot?")
  207. Commander seat in APC
  208. Plane G-effect
  209. Sprinting
  210. Vehicle Spawning at Bunkers/Firebases
  211. suggestion for new brit supply truck
  212. Jet Fuel
  213. 3 min wait at beginning of each game
  214. T84 OPLOT TO REPLACEING THE T90
  215. Ballistics or Tracers?
  216. China tank bug + Tank feedback.
  217. APC driver view...
  218. New Supply HMMV/Truck/jeep
  219. Tank
  220. vehicle ticket costs
  221. Language Barrier
  222. Idea for Black Hawks
  223. Al Bas
  224. Vietnam era map(s)?
  225. Renegade Style Logistics
  226. Add disabled state to unarmoured vechiles.
  227. M4
  228. A few weapon tweaks
  229. Mission critical roles
  230. Please don't cripple the Stryker
  231. What u say ?
  232. modular vehicles weapons
  233. al basrah brit main car park
  234. EJOD Anti Tank guns.
  235. Mobile AA
  236. Med & Ammo pack
  237. Ejod Desert- Merge East and West?
  238. more detailed player models
  239. [Commo-rose] 'Incoming!'
  240. Refinement of Anti-Aircraft Infantry (MANPADS)
  241. reduce amount of mags for better teamplay
  242. [Question] Crewman Kits
  243. people should be able to get into any non-specialized vehicles
  244. Littlebirds able to drop ammo bags
  245. No Map Markers Please
  246. Milan anti tank weapon.
  247. Truck suggestion.
  248. Binos or sight for tank crew commander
  249. Indigidous forces
  250. Albasrah suggestion