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View Full Version : PR:BF2 Suggestions


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  1. weapons information menu
  2. Voices/screams
  3. Insurgents and Militia need to go back being to what they Originally were...
  4. Ropes For The Helicopters
  5. L22A2 for BA Crewman kit
  6. Insurgents and Militia need AK-74's
  7. Huge airfields in Ramiel and Basrah
  8. PR forums in other languages
  9. Medkit emotes
  10. Finishing off the wounded
  11. Idea
  12. Idea for Lee-Enfield reload.
  13. USA APC Reload Mattrah City
  14. Militia asset requirement changes, also the scout
  15. Graplin modification
  16. Wilhem anyone? again?
  17. Sniperkit limitation
  18. Light vehicles get damaged by hit and run?
  19. Insurgent suggestions
  20. Health and Shooting Suggestions
  21. Improving Medic Work and other things
  22. PR Beta Tester Created Training Videos?
  23. 'Friendly, Down!' icon? A medic's cry for HELP
  24. Aimpoint m68
  25. Civilian with pistol [+pic]
  26. Jump not so "expensive"
  27. Friendlies on maps.
  28. Bring back the .75x deviation
  29. Airborne
  30. Mk. 19
  31. Night Map
  32. shooting range
  33. Making resuscitation mandatory for revival
  34. Civillian Doctor
  35. Idea for the sniper rifle.
  36. Huds for Aircraft
  37. Engineers get SLAM or wrench destroys enemy structures
  38. Damage Taken On Spawnables
  39. map lighting
  40. Squad name
  41. Leave "blue force tracking" for commander only
  42. bandages. apply and decrease deploy time
  43. US NAVY Iowa Class Battleship
  44. Maps made more detailed less blurry
  45. Camouflage for the snipers
  46. Scope Sites on Sniper, regular rifles and armour
  47. Sniper Kit to have grappling hook
  48. Requesting Anti-Armor Support
  49. New CO Assets.
  50. More realistic jet landing approach
  51. Claymore instead of tripflare for engineers?
  52. vehicle keys
  53. Dragging bodies
  54. Iraq: Maps
  55. Give the commander the ability to lock kits.
  56. Special kit requiring SL approval
  57. Civilian collaborator suggestions
  58. Diffirent abilities of FO's for each faction.
  59. Freeze Coalition IP gain when 3 caches visible
  60. Suggestions and additions to PR's kits
  61. Eagle down map idea
  62. Blood
  63. Suggestion: Better indicators of Health Level
  64. New Class Suggestion:Spotter
  65. Blackhawk Ropes
  66. Insurgency - spawn all the caches
  67. My Revision of the Tips
  68. Drag Casualties
  69. a few sugestion
  70. Minor Falling consumes stamina rather than eminate death
  71. Project Reality v0.8 Improvement Compilation
  72. Deployed firing mode for rifles too?
  73. HItfixer / PR
  74. Suicide Bomber Kit for insurgents
  75. Engineers and C4
  76. Insurgent deployable asset: Roadblocks
  77. rear-view...
  78. 50 cal no ammo indicator
  79. resupply station
  80. Map Story and more randomization of tips
  81. Reallocating the ammo-drop button on vehicles?
  82. Regarding laser designation
  83. Plane braking
  84. Tank driver/commander split
  85. .9 suggestions: New Type88 + Chopper sound-bug
  86. fAsT r0p3s
  87. forum open
  88. A-Grade Map/Environment Ref Pics
  89. TrackIR
  90. US Army: Less brothas please
  91. Any idea what the track is ?
  92. Some General Suggestions
  93. Laser tags
  94. one thing about the USArmy...
  95. Running effect
  96. More people to build bunker/firebase
  97. Forum Ranks
  98. Lean left and right
  99. Defender protection
  100. Tactical Goggles for Marines/Us Army
  101. Advance PR army uniqueness even furthure?
  102. Make it impossible to build while in prone
  103. Us Marine Squad Leader whit M4 Carabine + G.Launcher
  104. I got an idizzle
  105. Civilians allowed to request armed kit
  106. Views on Insurgent Gametype
  107. Su-25T HUD
  108. New sound when moving
  109. The conflict in Georgia
  110. Making People Want to be Commander
  111. Getting Rid Of Team-kill Notification
  112. Adrenaline Effect
  113. M240B in the new patch.
  114. M1126 Stryker comments (8 wheel turn and airguard hatches)
  115. Just wondering how sniper friendly PR is
  116. Probably already suggested but...
  117. The removal of unrealistic land bridges.
  118. Landrover only 3 seats?
  119. New Equipment
  120. Another color for seriously injured screen
  121. Referee for Matches and Serveradministration
  122. put sights on shotguns
  123. chopper coms
  124. Where do you get (negative) points for?
  125. AI civilian
  126. Shoot weapons
  127. Civi kit
  128. Tank Ramp/Bridge
  129. Ambusher
  130. Basrah Insurgency Review
  131. GLTD Change
  132. Civilians. (General Suggestions)
  133. insurgency weapons caches
  134. Question about Chinook
  135. Insurgent Pick-up kit suggestion.
  136. Chinook
  137. Knife speed
  138. MEC special forces advisor for Insurgents
  139. Reload time?
  140. Using squad to grab weapons then leaving the squad-
  141. Kill with the shovel
  142. m16 first person sounds
  143. You guys should make a map out of this! Suggestion*
  144. Store enemy Kits
  145. Jus a few suggestions...(Bayonets)
  146. [Proposal] Tank sprint guage usage and alteration
  147. Taliban Rebel
  148. The Death Factor
  149. a suggestion for a map in a later realease
  150. Mine Hiding
  151. KASHAN - Hilltop bunkers!
  152. Punitive Measures for TK
  153. ATC for BF2 PR
  154. NATO HAT and insurgents
  155. Remove the Vulcan and MEC AAA from Kashan.
  156. Ducking while in a car
  157. Mods for PR
  158. More of a question then a suggestion...
  159. Squad names
  160. WWIII
  161. Vechile Pickup
  162. Critically wounded state
  163. Localising rank names
  164. Pre-Game Planning Period
  165. Ironsight Choice
  166. Anti-Car Jacking idea
  167. Ac130 Apectre
  168. bulldozer
  169. Molotov Cocktails
  170. MAKE NEW DUBAI INVASION MAP
  171. Exiting the chopper
  172. Hover Button for attack helo's?
  173. Stealth special operation
  174. A Few AVIATION Ideas
  175. vehicals
  176. Suggestion on being teamswitched.
  177. Rig Enemy Vehicles?
  178. So we can't have increased draw distance because people have crappy computers?
  179. Penalty for Random Destruction
  180. My little suggestion
  181. Us Desert for Special Force Us Army (No ACU for SF)
  182. Another Suggestion
  183. Mosin-Nagant scope and reticle
  184. PR SP(0.75) AH-1(Cobra) it don't have particle effect ?...
  185. Add Compass Direction to Spotted Statement
  186. Head bob
  187. A very, very quick suggestion
  188. PR Suggestion - Weapons
  189. very minor skin fix
  190. Randomize Jihad Car Colors
  191. Moving in prone positon
  192. British Bulldog suggestion
  193. Check Your Fire!!!
  194. Milan 2 from USI
  195. Jamming weapons
  196. New Gamemode PR Zombies
  197. Suggestion about new Gameplay VIP/ Escorts
  198. Tiny map suggestion for .8
  199. RPG-7 too accurate
  200. Mounted hk21 for mec?
  201. Officer Kit Waiting Time
  202. Anti Smacktard idea
  203. Ejection Seats
  204. Boxes!
  205. Planes with 2 seats
  206. JDAM suggestion
  207. Please! Fix the flight models!!!
  208. Forums Suggestion - User Agreement
  209. Soft-skin vehicle weight too low
  210. Helicopter Crashes
  211. vertical and horizontal stabilization
  212. Chopper ropes?
  213. New M1A2 model?
  214. Rideable tanks
  215. i hate apc
  216. Conventional and Unconvential Rifleman AT
  217. flamethrowers!!!
  218. The Silent Killer
  219. Tailored Officer's Kits
  220. Anti-Aircraft systems vulnerable when locking on target.
  221. Officer/Special Operations Idea
  222. Supression and Rifleman
  223. Civi Bots
  224. Javelin Missile Launcher
  225. Afganistan Faction
  226. New Anti-Civilian Weapon
  227. Civlian Pick-up kits possible?
  228. Left handed soldiers
  229. Training for all "newbies"
  230. Camera Man To the Insurgents
  231. no scoped in prone movement
  232. Off Shore Artillery
  233. Chinook & squad increase
  234. cell phone ied detonator
  235. Delay against instaproning and aiming
  236. Insertion of paratroopers on PR
  237. Mini-Mini-Map
  238. MEC Transport Helo Suggestion
  239. Bridge tank
  240. Project Simplicity 2
  241. Project Simplicity 2
  242. Tracers
  243. Scout Chopper - "News-Feed"
  244. Project Reality...Project Simplicity?
  245. Radio *beep*
  246. fast ropes
  247. Weapon sway, instead of bullet deviation
  248. insurgency game mode changes.
  249. movie
  250. Suggestion: Map for Learning