PDA

View Full Version : PR:BF2 Suggestions


Pages : 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 [17] 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42

  1. Ins/Militia C4/Stickybombs
  2. Authentic Sirens
  3. Fastropes
  4. speed of sound
  5. Super engi
  6. Deployable defensive assets
  7. APC smoke dischargers
  8. Chinese manual
  9. Static MG Ammo Support
  10. Adrenaline
  11. Make Medic A Limited Kit?
  12. Flag Capture by Building Bunkers
  13. New vehicle-gunnery controls
  14. Isnt the AH-6 protected from heat seeking by infrared suppresors?
  15. UK SPECIAL FORCE
  16. Al Talha-APC for the MEC?
  17. Map with jets and carriers?
  18. Less AA on Muttrah
  19. A commander asset...
  20. CQB kit
  21. Maps, fire support, and commanders
  22. Why Militia Snipers still don;t have a Side-Arm?
  23. new spawning system
  24. Revamping of the Kit Limiting
  25. Laser Targeting, and IR Chem Lites.
  26. Prevent Reloading While Running
  27. Referring to closed topic
  28. Officer & Commander Training Course
  29. New Insurgent/milita Tank as medium or light
  30. Combine community factions into one force?
  31. Different Insurgent Weapons/AK Model
  32. Remove bunkers/fb damaging
  33. HUD (X) on dead freindlies?
  34. Jumping
  35. Remove the 10 ticket siren
  36. Tanks and other armoured vehicles
  37. Require insertion
  38. Adapt Medic Skin (remove Defibrillator)
  39. bundeswehr?
  40. Faking bullet rise in snipers/scoped weapons.
  41. Ballistics
  42. Suicide Guy
  43. weapons information menu
  44. Voices/screams
  45. Insurgents and Militia need to go back being to what they Originally were...
  46. Ropes For The Helicopters
  47. L22A2 for BA Crewman kit
  48. Insurgents and Militia need AK-74's
  49. Huge airfields in Ramiel and Basrah
  50. PR forums in other languages
  51. Medkit emotes
  52. Finishing off the wounded
  53. Idea
  54. Idea for Lee-Enfield reload.
  55. USA APC Reload Mattrah City
  56. Militia asset requirement changes, also the scout
  57. Graplin modification
  58. Wilhem anyone? again?
  59. Sniperkit limitation
  60. Light vehicles get damaged by hit and run?
  61. Insurgent suggestions
  62. Health and Shooting Suggestions
  63. Improving Medic Work and other things
  64. PR Beta Tester Created Training Videos?
  65. 'Friendly, Down!' icon? A medic's cry for HELP
  66. Aimpoint m68
  67. Civilian with pistol [+pic]
  68. Jump not so "expensive"
  69. Friendlies on maps.
  70. Bring back the .75x deviation
  71. Airborne
  72. Mk. 19
  73. Night Map
  74. shooting range
  75. Making resuscitation mandatory for revival
  76. Civillian Doctor
  77. Idea for the sniper rifle.
  78. Huds for Aircraft
  79. Engineers get SLAM or wrench destroys enemy structures
  80. Damage Taken On Spawnables
  81. map lighting
  82. Squad name
  83. Leave "blue force tracking" for commander only
  84. bandages. apply and decrease deploy time
  85. US NAVY Iowa Class Battleship
  86. Maps made more detailed less blurry
  87. Camouflage for the snipers
  88. Scope Sites on Sniper, regular rifles and armour
  89. Sniper Kit to have grappling hook
  90. Requesting Anti-Armor Support
  91. New CO Assets.
  92. More realistic jet landing approach
  93. Claymore instead of tripflare for engineers?
  94. vehicle keys
  95. Dragging bodies
  96. Iraq: Maps
  97. Give the commander the ability to lock kits.
  98. Special kit requiring SL approval
  99. Civilian collaborator suggestions
  100. Diffirent abilities of FO's for each faction.
  101. Freeze Coalition IP gain when 3 caches visible
  102. Suggestions and additions to PR's kits
  103. Eagle down map idea
  104. Blood
  105. Suggestion: Better indicators of Health Level
  106. New Class Suggestion:Spotter
  107. Blackhawk Ropes
  108. Insurgency - spawn all the caches
  109. My Revision of the Tips
  110. Drag Casualties
  111. a few sugestion
  112. Minor Falling consumes stamina rather than eminate death
  113. Project Reality v0.8 Improvement Compilation
  114. Deployed firing mode for rifles too?
  115. HItfixer / PR
  116. Suicide Bomber Kit for insurgents
  117. Engineers and C4
  118. Insurgent deployable asset: Roadblocks
  119. rear-view...
  120. 50 cal no ammo indicator
  121. resupply station
  122. Map Story and more randomization of tips
  123. Reallocating the ammo-drop button on vehicles?
  124. Regarding laser designation
  125. Plane braking
  126. Tank driver/commander split
  127. .9 suggestions: New Type88 + Chopper sound-bug
  128. fAsT r0p3s
  129. forum open
  130. A-Grade Map/Environment Ref Pics
  131. TrackIR
  132. US Army: Less brothas please
  133. Any idea what the track is ?
  134. Some General Suggestions
  135. Laser tags
  136. one thing about the USArmy...
  137. Running effect
  138. More people to build bunker/firebase
  139. Forum Ranks
  140. Lean left and right
  141. Defender protection
  142. Tactical Goggles for Marines/Us Army
  143. Advance PR army uniqueness even furthure?
  144. Make it impossible to build while in prone
  145. Us Marine Squad Leader whit M4 Carabine + G.Launcher
  146. I got an idizzle
  147. Civilians allowed to request armed kit
  148. Views on Insurgent Gametype
  149. Su-25T HUD
  150. New sound when moving
  151. The conflict in Georgia
  152. Making People Want to be Commander
  153. Getting Rid Of Team-kill Notification
  154. Adrenaline Effect
  155. M240B in the new patch.
  156. M1126 Stryker comments (8 wheel turn and airguard hatches)
  157. Just wondering how sniper friendly PR is
  158. Probably already suggested but...
  159. The removal of unrealistic land bridges.
  160. Landrover only 3 seats?
  161. New Equipment
  162. Another color for seriously injured screen
  163. Referee for Matches and Serveradministration
  164. put sights on shotguns
  165. chopper coms
  166. Where do you get (negative) points for?
  167. AI civilian
  168. Shoot weapons
  169. Civi kit
  170. Tank Ramp/Bridge
  171. Ambusher
  172. Basrah Insurgency Review
  173. GLTD Change
  174. Civilians. (General Suggestions)
  175. insurgency weapons caches
  176. Question about Chinook
  177. Insurgent Pick-up kit suggestion.
  178. Chinook
  179. Knife speed
  180. MEC special forces advisor for Insurgents
  181. Reload time?
  182. Using squad to grab weapons then leaving the squad-
  183. Kill with the shovel
  184. m16 first person sounds
  185. You guys should make a map out of this! Suggestion*
  186. Store enemy Kits
  187. Jus a few suggestions...(Bayonets)
  188. [Proposal] Tank sprint guage usage and alteration
  189. Taliban Rebel
  190. The Death Factor
  191. a suggestion for a map in a later realease
  192. Mine Hiding
  193. KASHAN - Hilltop bunkers!
  194. Punitive Measures for TK
  195. ATC for BF2 PR
  196. NATO HAT and insurgents
  197. Remove the Vulcan and MEC AAA from Kashan.
  198. Ducking while in a car
  199. Mods for PR
  200. More of a question then a suggestion...
  201. Squad names
  202. WWIII
  203. Vechile Pickup
  204. Critically wounded state
  205. Localising rank names
  206. Pre-Game Planning Period
  207. Ironsight Choice
  208. Anti-Car Jacking idea
  209. Ac130 Apectre
  210. bulldozer
  211. Molotov Cocktails
  212. MAKE NEW DUBAI INVASION MAP
  213. Exiting the chopper
  214. Hover Button for attack helo's?
  215. Stealth special operation
  216. A Few AVIATION Ideas
  217. vehicals
  218. Suggestion on being teamswitched.
  219. Rig Enemy Vehicles?
  220. So we can't have increased draw distance because people have crappy computers?
  221. Penalty for Random Destruction
  222. My little suggestion
  223. Us Desert for Special Force Us Army (No ACU for SF)
  224. Another Suggestion
  225. Mosin-Nagant scope and reticle
  226. PR SP(0.75) AH-1(Cobra) it don't have particle effect ?...
  227. Add Compass Direction to Spotted Statement
  228. Head bob
  229. A very, very quick suggestion
  230. PR Suggestion - Weapons
  231. very minor skin fix
  232. Randomize Jihad Car Colors
  233. Moving in prone positon
  234. British Bulldog suggestion
  235. Check Your Fire!!!
  236. Milan 2 from USI
  237. Jamming weapons
  238. New Gamemode PR Zombies
  239. Suggestion about new Gameplay VIP/ Escorts
  240. Tiny map suggestion for .8
  241. RPG-7 too accurate
  242. Mounted hk21 for mec?
  243. Officer Kit Waiting Time
  244. Anti Smacktard idea
  245. Ejection Seats
  246. Boxes!
  247. Planes with 2 seats
  248. JDAM suggestion
  249. Please! Fix the flight models!!!
  250. Forums Suggestion - User Agreement