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  1. Mundane kit request
  2. Trading Ideas and parts
  3. new game mode
  4. Lessons from reality.
  5. thinner ironsights?
  6. Uncappable base spawn mechanics
  7. Stealing enemy kits.
  8. Pistol Sounds
  9. Recoil of "5.56mm guns", Should it be reverted to 0.4 version?
  10. L86 is no match to M14 or SVD
  11. Stop the nade spam.
  12. AAS versions of "street" and "raid on moskiye"
  13. Death Cam
  14. training
  15. [suggestion] UN peacekeeping force
  16. UI Cleanup
  17. Copilots
  18. VOIP for Squad Leaders
  19. APC variants
  20. Vanilla Special Forces
  21. Field Dressing
  22. some really neat things id like to see
  23. AK-101 Reloading and small suggestion
  24. Lower the jump height
  25. Voip Effects
  26. Sometimes its too hard to tell which flag is next.
  27. Designated uncappable bases?
  28. Embedded reporter class...well maybe some day?
  29. give all tanks barrels collision detection
  30. 3 factions on 1 map
  31. Buckshot > Slug - Grenade > Smoke
  32. can be the leaning made now?
  33. ironsights delay? zoom?
  34. FGS put the heavy AT gun's zoom back to .4!
  35. Different ironsights for different modes of fire
  36. MEC models in need of reskins ?
  37. Commander VOIP
  38. Tweaks & Additions to Piloting
  39. Spawns
  40. Commanders and 'battleplans'
  41. Camera Shake / Bounce / Wobble
  42. Upgrade the Humvee to have the latest protective shielding
  43. New Voice Command
  44. Gurkhas
  45. M1A1/USI/PR/BlackSand questions
  46. SAS + Insurgent Squads
  47. Incentives for players to fight harder.
  48. More powerful/intimidating artillery?
  49. afganistan map gameirser
  50. Safe House
  51. Mortar Crew
  52. 2 seater Jet
  53. -text of voice comand-
  54. Frags, ammo, & revive: Screaming away your position.
  55. scuttling vehicles
  56. Spec-Ops [My Opinion]
  57. Replace SF with Vet kit
  58. MAKE SPEC OPS OWN!!!1111
  59. Squad Leader Smoke
  60. repair/rearm truck
  61. Seat switching delay, and tank damage.
  62. Squad-Based Intelligence - Minimap Discussion
  63. XM307's
  64. Please give vehicles a chance!
  65. Disabling tank systems
  66. Expanded parachute availability?
  67. A bigger punishment for dying?
  68. Squad Leaders picking kits for squad.
  69. Should the blackhawk be black?
  70. Jeep sights
  71. Looking at enemy GPS
  72. New Insurgent weapon idea!
  73. Caveat on Women
  74. Kit Access?
  75. BFV
  76. Ammo check
  77. Map Idea
  78. Spec-Op Classes Equipment/Weapons Ideas
  79. Training in single play
  80. What about making women
  81. M240B??
  82. New British vocals.
  83. This Mod Needs Work...
  84. Special forces vs. Common soldiers maps
  85. replace MEC RPG
  86. how 2 make LGBs work
  87. MEC and US need a scoped rifle.
  88. Aim delay when going to prone
  89. Arcade moments of PR
  90. I was wondering if its possible to make all humvees like the tow one??
  91. The M82A1
  92. M2 SLAM
  93. Support...
  94. Minor change for the future.
  95. Grenades for SF
  96. Ambient sounds?
  97. Realistic cockpits
  98. New Gametype maybe?
  99. Smoke Grenade Hiss.
  100. M4a1 with Silencer and Red Dot Sight
  101. USMC models in need of reskins?
  102. Carbines
  103. The exploding chopper dilemma (mkII)
  104. Just a suggestion for the future, nothing major
  105. Redifining the commander role
  106. Take a look
  107. Replacement for Pickup Smoke
  108. Gibs!!!!!
  109. M16A3
  110. Jamming
  111. Army weaponry
  112. When the Army comes...
  113. Get rid of the Marksman kit. Controversy!
  114. MINES
  115. Field Hospitals
  116. extraction and ticktes ?
  117. A new scoring system?
  118. Voice Communication via TS <=> Built-in VoIP
  119. Improve Engineer class.
  120. The wonderful f16.
  121. The ultimate .6 suggestions thread
  122. Wire Cutters!
  123. Franchi SPAS 12 w/ foldeble stock
  124. Waitlist for vehicles, kits, etc
  125. Medic idea involving tickets
  126. Orders on tactical map
  127. Flag Mines
  128. Falling medpaks
  129. British map idea
  130. Choppers carrying vehicles?
  131. some things i'd to see added
  132. Idea for Basrah or any other map w/o arty.
  133. No limited kits?
  134. Farther Nametags? (allies of course)
  135. 6.8 Round
  136. Safety on guns
  137. Team Killing
  138. lack of vehicles
  139. Apache-64 Longbow Idea
  140. Idea about laser designator
  141. Accuracy International AS50
  142. Engineers can place a short range radar dish
  143. Blood on weapons
  144. Surrendering Option
  145. Realistic Injuries
  146. IS this possible??
  147. Another rant on teamwork and squad leader spawning
  148. Co-Pilot aimed rockets
  149. Radio Comms, SL!
  150. Human Controlled UAV
  151. Do not require more Resources.
  152. More useless tank suggestions...
  153. Command Humvee
  154. Why not exchange arty for a C130 gunship?
  155. Insurgent mobile AA.......video example included!
  156. Tank Hatch
  157. Please remove tracers from assault rifles
  158. stuck tank
  159. Weapon Mod?
  160. Objective based maps?
  161. buses on albasrah
  162. PR Sandbox mode?
  163. Tank Damage
  164. The future of muttrah city
  165. Animals
  166. Some things need changeing!
  167. Resting weapons on surfaces
  168. About new factions and storyline suggestion.
  169. Scoreboards
  170. Idea for insurgents
  171. APC's not able to make it up hills?
  172. controlled breathing
  173. A proposal To DuckHunt
  174. Different kind of supply Drops
  175. tank retro fit
  176. Suggestions for USMC characters
  177. A Way to Make Med-Evac work- Thoughts?
  178. Death Animation....
  179. Scenario idea.
  180. sniper zoom sensitivity
  181. M1A2 MBT Gunner Position
  182. IED al basrah suicide bomber
  183. Humvee&new guns!!
  184. Turret Mobility
  185. AA Guns currently take 4 heavy AT shots to destroy
  186. Animals?
  187. Bomber strike as alternative to arty
  188. Map stactics idea
  189. Insurgent Dirty Bomb
  190. UH-1N Iroquois
  191. Bedford AWD 4 Tonner for the Brits
  192. SL VOIP
  193. An idea for the crewman kit
  194. I'd like to see large transport planes in PR.
  195. make insurgents revivable
  196. Give us an option with guns.
  197. Add fog to more maps
  198. A couple suggestions from me.
  199. Tank ammo
  200. Some points ideas
  201. SPEEEEEED :mr-t:
  202. Flight Training Map
  203. Remove the shotgun, replace with anything
  204. Lockout Code on Jeeps/Humvees/ect..
  205. More Planes in PR
  206. Sniper Kits available outside of Squads
  207. Jet Rear Veiw Cam
  208. insurgents healing
  209. Mec
  210. Rally points killing teamwork/caution
  211. 0.5 Rallypoint warning system, like mines
  212. 0.5 Larger maps with more options as how to manouver
  213. Crewman kit
  214. Lock on warnings, are they Reality?
  215. generic suggestions
  216. Commander Designated LZs
  217. "We Need Air Support Over Here"
  218. ARTY for insurgents (brilliant idea)
  219. Similar recoils?
  220. AK-47 Sound
  221. Spotter Class
  222. Any plans to add custom patches?
  223. Remove time and tickets bleeding
  224. Pilot limiting!
  225. IBSR type single player 16p range map
  226. Change the way planes are repaired.
  227. The Balance of Armies
  228. skill contest?
  229. Just an idea for the future....Project Alternate Reality?
  230. Language Pack - Translation of Ingame-Massages
  231. "Wall of Death" shud be removed...
  232. IED selection
  233. Drag straps?
  234. Finish him!
  235. Medics in the field...
  236. Commander lacks incentives.
  237. Lock/unlock jeep doors
  238. Xm321
  239. THE HOOK
  240. Moghudishu map?
  241. More correct speech?
  242. Let me out you tool!
  243. 2 suggestions
  244. Pretty please? (S40) :D
  245. Destructable Assets.
  246. Supply Crate drop speed and chopper deployment
  247. Marketing with larger companies??
  248. V0.5 Class System Feedback
  249. G 18!!!!:????
  250. Map Idea/Concept