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View Full Version : PR:BF2 Suggestions


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  1. army
  2. Ins/Militia C4/Stickybombs
  3. Authentic Sirens
  4. Fastropes
  5. speed of sound
  6. Super engi
  7. Deployable defensive assets
  8. APC smoke dischargers
  9. Chinese manual
  10. Static MG Ammo Support
  11. Adrenaline
  12. Make Medic A Limited Kit?
  13. Flag Capture by Building Bunkers
  14. New vehicle-gunnery controls
  15. Isnt the AH-6 protected from heat seeking by infrared suppresors?
  16. UK SPECIAL FORCE
  17. Al Talha-APC for the MEC?
  18. Map with jets and carriers?
  19. Less AA on Muttrah
  20. A commander asset...
  21. CQB kit
  22. Maps, fire support, and commanders
  23. Why Militia Snipers still don;t have a Side-Arm?
  24. new spawning system
  25. Revamping of the Kit Limiting
  26. Laser Targeting, and IR Chem Lites.
  27. Prevent Reloading While Running
  28. Referring to closed topic
  29. Officer & Commander Training Course
  30. New Insurgent/milita Tank as medium or light
  31. Combine community factions into one force?
  32. Different Insurgent Weapons/AK Model
  33. Remove bunkers/fb damaging
  34. HUD (X) on dead freindlies?
  35. Jumping
  36. Remove the 10 ticket siren
  37. Tanks and other armoured vehicles
  38. Require insertion
  39. Adapt Medic Skin (remove Defibrillator)
  40. bundeswehr?
  41. Faking bullet rise in snipers/scoped weapons.
  42. Ballistics
  43. Suicide Guy
  44. weapons information menu
  45. Voices/screams
  46. Insurgents and Militia need to go back being to what they Originally were...
  47. Ropes For The Helicopters
  48. L22A2 for BA Crewman kit
  49. Insurgents and Militia need AK-74's
  50. Huge airfields in Ramiel and Basrah
  51. PR forums in other languages
  52. Medkit emotes
  53. Finishing off the wounded
  54. Idea
  55. Idea for Lee-Enfield reload.
  56. USA APC Reload Mattrah City
  57. Militia asset requirement changes, also the scout
  58. Graplin modification
  59. Wilhem anyone? again?
  60. Sniperkit limitation
  61. Light vehicles get damaged by hit and run?
  62. Insurgent suggestions
  63. Health and Shooting Suggestions
  64. Improving Medic Work and other things
  65. PR Beta Tester Created Training Videos?
  66. 'Friendly, Down!' icon? A medic's cry for HELP
  67. Aimpoint m68
  68. Civilian with pistol [+pic]
  69. Jump not so "expensive"
  70. Friendlies on maps.
  71. Bring back the .75x deviation
  72. Airborne
  73. Mk. 19
  74. Night Map
  75. shooting range
  76. Making resuscitation mandatory for revival
  77. Civillian Doctor
  78. Idea for the sniper rifle.
  79. Huds for Aircraft
  80. Engineers get SLAM or wrench destroys enemy structures
  81. Damage Taken On Spawnables
  82. map lighting
  83. Squad name
  84. Leave "blue force tracking" for commander only
  85. bandages. apply and decrease deploy time
  86. US NAVY Iowa Class Battleship
  87. Maps made more detailed less blurry
  88. Camouflage for the snipers
  89. Scope Sites on Sniper, regular rifles and armour
  90. Sniper Kit to have grappling hook
  91. Requesting Anti-Armor Support
  92. New CO Assets.
  93. More realistic jet landing approach
  94. Claymore instead of tripflare for engineers?
  95. vehicle keys
  96. Dragging bodies
  97. Iraq: Maps
  98. Give the commander the ability to lock kits.
  99. Special kit requiring SL approval
  100. Civilian collaborator suggestions
  101. Diffirent abilities of FO's for each faction.
  102. Freeze Coalition IP gain when 3 caches visible
  103. Suggestions and additions to PR's kits
  104. Eagle down map idea
  105. Blood
  106. Suggestion: Better indicators of Health Level
  107. New Class Suggestion:Spotter
  108. Blackhawk Ropes
  109. Insurgency - spawn all the caches
  110. My Revision of the Tips
  111. Drag Casualties
  112. a few sugestion
  113. Minor Falling consumes stamina rather than eminate death
  114. Project Reality v0.8 Improvement Compilation
  115. Deployed firing mode for rifles too?
  116. HItfixer / PR
  117. Suicide Bomber Kit for insurgents
  118. Engineers and C4
  119. Insurgent deployable asset: Roadblocks
  120. rear-view...
  121. 50 cal no ammo indicator
  122. resupply station
  123. Map Story and more randomization of tips
  124. Reallocating the ammo-drop button on vehicles?
  125. Regarding laser designation
  126. Plane braking
  127. Tank driver/commander split
  128. .9 suggestions: New Type88 + Chopper sound-bug
  129. fAsT r0p3s
  130. forum open
  131. A-Grade Map/Environment Ref Pics
  132. TrackIR
  133. US Army: Less brothas please
  134. Any idea what the track is ?
  135. Some General Suggestions
  136. Laser tags
  137. one thing about the USArmy...
  138. Running effect
  139. More people to build bunker/firebase
  140. Forum Ranks
  141. Lean left and right
  142. Defender protection
  143. Tactical Goggles for Marines/Us Army
  144. Advance PR army uniqueness even furthure?
  145. Make it impossible to build while in prone
  146. Us Marine Squad Leader whit M4 Carabine + G.Launcher
  147. I got an idizzle
  148. Civilians allowed to request armed kit
  149. Views on Insurgent Gametype
  150. Su-25T HUD
  151. New sound when moving
  152. The conflict in Georgia
  153. Making People Want to be Commander
  154. Getting Rid Of Team-kill Notification
  155. Adrenaline Effect
  156. M240B in the new patch.
  157. M1126 Stryker comments (8 wheel turn and airguard hatches)
  158. Just wondering how sniper friendly PR is
  159. Probably already suggested but...
  160. The removal of unrealistic land bridges.
  161. Landrover only 3 seats?
  162. New Equipment
  163. Another color for seriously injured screen
  164. Referee for Matches and Serveradministration
  165. put sights on shotguns
  166. chopper coms
  167. Where do you get (negative) points for?
  168. AI civilian
  169. Shoot weapons
  170. Civi kit
  171. Tank Ramp/Bridge
  172. Ambusher
  173. Basrah Insurgency Review
  174. GLTD Change
  175. Civilians. (General Suggestions)
  176. insurgency weapons caches
  177. Question about Chinook
  178. Insurgent Pick-up kit suggestion.
  179. Chinook
  180. Knife speed
  181. MEC special forces advisor for Insurgents
  182. Reload time?
  183. Using squad to grab weapons then leaving the squad-
  184. Kill with the shovel
  185. m16 first person sounds
  186. You guys should make a map out of this! Suggestion*
  187. Store enemy Kits
  188. Jus a few suggestions...(Bayonets)
  189. [Proposal] Tank sprint guage usage and alteration
  190. Taliban Rebel
  191. The Death Factor
  192. a suggestion for a map in a later realease
  193. Mine Hiding
  194. KASHAN - Hilltop bunkers!
  195. Punitive Measures for TK
  196. ATC for BF2 PR
  197. NATO HAT and insurgents
  198. Remove the Vulcan and MEC AAA from Kashan.
  199. Ducking while in a car
  200. Mods for PR
  201. More of a question then a suggestion...
  202. Squad names
  203. WWIII
  204. Vechile Pickup
  205. Critically wounded state
  206. Localising rank names
  207. Pre-Game Planning Period
  208. Ironsight Choice
  209. Anti-Car Jacking idea
  210. Ac130 Apectre
  211. bulldozer
  212. Molotov Cocktails
  213. MAKE NEW DUBAI INVASION MAP
  214. Exiting the chopper
  215. Hover Button for attack helo's?
  216. Stealth special operation
  217. A Few AVIATION Ideas
  218. vehicals
  219. Suggestion on being teamswitched.
  220. Rig Enemy Vehicles?
  221. So we can't have increased draw distance because people have crappy computers?
  222. Penalty for Random Destruction
  223. My little suggestion
  224. Us Desert for Special Force Us Army (No ACU for SF)
  225. Another Suggestion
  226. Mosin-Nagant scope and reticle
  227. PR SP(0.75) AH-1(Cobra) it don't have particle effect ?...
  228. Add Compass Direction to Spotted Statement
  229. Head bob
  230. A very, very quick suggestion
  231. PR Suggestion - Weapons
  232. very minor skin fix
  233. Randomize Jihad Car Colors
  234. Moving in prone positon
  235. British Bulldog suggestion
  236. Check Your Fire!!!
  237. Milan 2 from USI
  238. Jamming weapons
  239. New Gamemode PR Zombies
  240. Suggestion about new Gameplay VIP/ Escorts
  241. Tiny map suggestion for .8
  242. RPG-7 too accurate
  243. Mounted hk21 for mec?
  244. Officer Kit Waiting Time
  245. Anti Smacktard idea
  246. Ejection Seats
  247. Boxes!
  248. Planes with 2 seats
  249. JDAM suggestion
  250. Please! Fix the flight models!!!