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View Full Version : PR Suggestions


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  1. put sights on all guns
  2. Support Gun Suggesions
  3. C4 armor blur
  4. Zatar overhaul?
  5. More Air / Naval Maps needed.
  6. Screams, groans and yells
  7. The G36
  8. Civ. suggestions
  9. Less Than Lethal Ammunition
  10. Assistant Rifleman Kit Idea
  11. A few ideas from a PR fan
  12. Solving the debate on spawn times
  13. Shouting
  14. Kamov
  15. Sniper rifles too loud?
  16. hold-up, tank turret jam
  17. WMIK
  18. Im gone train you into a warrier
  19. Explosives need to be more explosive.
  20. suggestions :D
  21. DEVS PLEASE READ
  22. jet exhausts.
  23. "message from Pr"
  24. British/USMC Civilians
  25. Bring back the Doctor, Change the war vet?
  26. Question
  27. unexploded ordinance
  28. bomb sights
  29. UAV
  30. IED suggestion
  31. bradely fighting vehicle
  32. bridges
  33. Tanks a "little" to strong.
  34. Suggestion for Oman
  35. DEV's please read!
  36. Project REALITY
  37. More vehicle maps
  38. Suggestion for maps like Hills of Hamgyong
  39. B1 bomber carpet bombing
  40. CAS?
  41. Kashin?
  42. "Cunning" plan for forcing Squad Specialization
  43. Replace Map
  44. mortars and real arty
  45. Suggestion for Commanders/Squad Leaders
  46. Launcging an AT rocket from inside a room
  47. Client-Side Hit Detection?
  48. Are They Really Civilians 2?
  49. Civilian Changes Suggestion
  50. Are They Really Civilians?
  51. Plane/Helo Crashing
  52. Tank squads
  53. Idea about jumping into the water
  54. IR scope?
  55. A few ideas about deployble stuctures
  56. Jeez
  57. spawn idea
  58. Unit Ideas
  59. Reality
  60. Ground Vehicles
  61. Engineer c4
  62. Rifle on your back when not in use
  63. Noob Education Idea
  64. Private Contractor Faction!
  65. Constantina Wire
  66. Door Breaching
  67. Night Vision
  68. Brit wepones
  69. Picking up kits
  70. put us back!!!
  71. TOW Placement
  72. Dis pistolero tis pisseded!
  73. G3KA4/G3LMG/HK79 suggestions
  74. "Bravo Two Zero" Escape to Syria
  75. Possibility of a WW2 version of PR?
  76. UAV
  77. 26 men maps.....or something alike !
  78. Lower Accuracy
  79. Kuwait/Iraqi Border map
  80. A new mode/faction
  81. Map ideas and Leaning?
  82. Spec Ops solution
  83. Lack of text with radio messages
  84. Radio Sounds
  85. Radio Nets
  86. Fixed Siminov sks animation?
  87. Badgers in Al Basrah
  88. knifed civ = uav?
  89. kit customization?
  90. new game mode.
  91. Muttrah Suggestion
  92. F-117 bombing run on a map
  93. A bullet sound study.
  94. Overheating on Assault Rifle/SMGs
  95. F-35 for British
  96. Can Forces be combined ? eg. uk & US
  97. Seaking Mk4
  98. Commander Options
  99. Support UH-60
  100. DPV/FAV For Kashan?
  101. New SL Command
  102. Building up speed in tanks
  103. When are we going to see new Ins maps?
  104. 117night hawk usmc
  105. Different Commands
  106. Map Idea Afghanistan [Insurgency/Push]
  107. 3 Ideas??
  108. Kite's series of good ideas!
  109. Omaha Beach, 2012? Suggestion
  110. L3DT map
  111. a few suggestions
  112. Sandbags + munitions
  113. Adding an m240!
  114. more opposition factions?
  115. the Proposed "Cull" of maps !
  116. Clouds on kashan
  117. map suggestion
  118. British ticket bleed on assault on the mesta
  119. Proving grounds
  120. Any plans for more Militia Maps?
  121. smart bomb idea!
  122. Stryker APC?
  123. Airlift?
  124. Command squad
  125. Desert-compatible Ghile Suit
  126. Leica Vector (Rangefinder Binoculars)
  127. Parachute fix
  128. Fix the Brit L96 AWP!
  129. PLA's new digital uniforms
  130. tank explosions
  131. OK, I've got a suggestion.
  132. .607 beta running
  133. [R-DEV]Eggman should change his avatar
  134. North American based map.
  135. Other Colors for Rally Points in wooden maps
  136. The Meat Counter
  137. Tank/apc cameras
  138. Commo Between Squads?
  139. PLA in need of fixes:
  140. Tank/apc seating
  141. afghan mountains map?
  142. Wire/fence cutters
  143. Loose health when jumping into vehicles
  144. Commander's optical zoom
  145. chinese anthem
  146. BMP 2 and Bradley?
  147. M16A4?
  148. (Creating) Video tutorials
  149. scoped
  150. Issues with penalty for losing a vehicle
  151. Perform check to see if civilian
  152. Tank shells and AT rounds penetrating fences
  153. Scooping rocks them making them dissapear!
  154. Snipers and other specialists should not be part of an infantry squad!
  155. Digging down mines
  156. Ideas..
  157. Un-repairable bridges
  158. Building Main Base
  159. Injury system
  160. Engineers - ability to build certain structures ...
  161. Possible way to get Xfire detect PR
  162. New Game Mode Type
  163. Dolphin Diving
  164. Squad Leaders - ability to build certain structures ...
  165. Engineers
  166. Squad Leader Wepon
  167. 50 cal iron sights for all vehicles
  168. Tank designator
  169. RAH-66 Comanche
  170. RAH-66 Comanche
  171. Spawn on Commander
  172. Gun Jamming
  173. Scout Choppers
  174. Commander needs more power
  175. Map Revison
  176. Passworded "PRO" Servers
  177. Civilian punch
  178. medic ideas ...
  179. Moving bunkers/firebases
  180. Better ieds
  181. Taiwan map
  182. Allow rally points to be placed on friendly flags
  183. Urban High Rise Buildings (Player Explorable)
  184. Few suggestions for slower gameplay...
  185. New Way of Bleeding Out
  186. Remove the 'sound' for throw a grenade
  187. Scout Helicopters and commanders
  188. Delay when switching kits
  189. My suggestions for the healing/revive system
  190. Breaching
  191. NO Hvy AT for militia
  192. Medical Tent at Main CPs
  193. More emursion for 5 bucks (voip)
  194. The dreaded pilot SMG thread.
  195. Make Molotovs stick to vehicles again.
  196. Compass add-on, for degrees?
  197. 2 levels of sprint
  198. giving ammo
  199. M203
  200. Option for Riflemen to take off scope
  201. Blur screen when looking down the sights/scope to model eye focus
  202. A small suggestion for the armor
  203. New Trailer Song (a little of topic, but it is a suggestion)
  204. good ideas
  205. Commander Asset Footprints
  206. Recon Kit
  207. Limit on support truck quantity?
  208. Hardcore gamer plea: Include as many maps as possible in .6 release, possibly mappack
  209. BF2142
  210. Helicopter exit by roping down
  211. Add Track IR support to PR
  212. Purely Defensive Maps
  213. Insurgent Mode
  214. squad jeep
  215. UAV
  216. views on .6
  217. Pilot uniforms
  218. Generate some hype once .6 is released
  219. v607 Armor & Infantry Suggestions
  220. Coax Ammo
  221. Awesome Suggestions! - READ!
  222. New kind of ranks for PRs future.
  223. Land rover wreck
  224. Muzzleflash effect
  225. Squad Formation Marker
  226. Use of enemy cars..........
  227. Minigun Sounds
  228. Street
  229. Accurate Tracers.
  230. Spent cartriges.
  231. Day To Night Map
  232. Falklands!!!
  233. New Map Idea!
  234. Quick Shot Deviation
  235. Hitboxes and Bunnhopping
  236. AAs COOp ?
  237. para trooper spawn drop
  238. Kashan Desert Night version
  239. Chinese body armor...
  240. Insurgent Mechanic
  241. wake island ?? now possible with aasv2??
  242. Bipods for machineguns and sniper rifles
  243. MP5 MAIN CREWMAN,PILOT AND HEAVY AT WEAPON!
  244. Hangers
  245. Russian WW2 figher
  246. mp5 pdw for pilots?
  247. 24 Hour suggestion cease fire
  248. Aircraft suggestions....
  249. PR is great...and now for the annoying things...
  250. PR for FH2