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  1. CAS comms: Spot a target for CAS- Like boat spotted
  2. Bombing costs tickets
  3. Disarming mines without removing them
  4. Infantry recognition page in online Guide!
  5. Dirtbike proposals
  6. Deacreased Weapon Accuracy
  7. shotguns
  8. Very good mod~~but...
  9. suggestion for better AT mines...
  10. Control Point "Territories" & Added Intel Gathering
  11. Hold Mouse Button to Zoom
  12. Transportation
  13. SCAR L and H (FN mk16/17)
  14. Move Forward toggle like in Oblivion (or "Cruise Control" button)
  15. Some suggestions.
  16. Rubber Bullets?
  17. .6 Insurgent Ambusher.
  18. helo,jet sounds(just idea) ??
  19. Smoke Bomb
  20. Suggestions for PR
  21. Teammate Down/Avoiding Fire
  22. Guns have bad aim.
  23. Dead cows and IED's
  24. effects
  25. Crashes
  26. (just idea not verry important)
  27. Snow?
  28. Might-be workaround for "insta-headshotting"
  29. break another record! oh, yeah!
  30. Kashan + Artillary = ?
  31. just some ideas
  32. Better air crashes
  33. Old Maps need the Old Yeller treatment
  34. Each army own type of playing
  35. delivery gametype
  36. Rifleman bag's
  37. Make the SAW manditory
  38. Possible?
  39. fastoping (not what you think)
  40. Roads
  41. Helicoptere Suggest.
  42. Muttrah city and civils
  43. No tickets
  44. FlashBANG?
  45. map/gametype
  46. added game mode? Insurgency with a twist?
  47. LCA Ambhibious assault/transport boat
  48. to DEV's
  49. Maps are too ping-pongy
  50. Forums
  51. Let's make the Special Forces... Special.
  52. Shout Box
  53. Realistic vehicles
  54. Deployable emergency helipad?
  55. tanks
  56. Jumping
  57. Mortar flares
  58. BHD
  59. Israeli Military
  60. Anti-spam protection
  61. Korps Mariniers (Dutch Marines)
  62. Select different weapon for some kits.
  63. Mesita and AAS.
  64. Boats!
  65. Insurgents need an Overhaul.
  66. Napalm??
  67. Dieing and please read
  68. Take out the vehicle destroyed negative score.
  69. Some vehicle ideas for the PLA:
  70. small suggestio - G36
  71. Vehicle Mobility/Terrain Negotiation
  72. Ropes to get off the blackhawks quickly without parachuting
  73. Nimitz
  74. Balance MEC and US APC´s and Tanks
  75. Small Suggestion for Kashan
  76. Players points to tickets?
  77. Short Suggestions for you MODS
  78. Transportation, Dirtbike and ATV tweaks
  79. more suggestions!!
  80. Hydra 70 damage.
  81. Advertise...
  82. Dirt bike race map
  83. BIG maps, removal of some spawn and tranportation.
  84. Artillery smoke round suggestion
  85. ATV (Quads)?
  86. Crewman Kit AR
  87. RQ-11 Raven
  88. Novel(IMO) Sniper <--> Spotter Idea
  89. Hills of Hamonyang
  90. Removing the SL spawn; Poll
  91. L85A2 UGL Replacement
  92. DM Rifle for the SL?
  93. Realistic recoil?
  94. Civilian class - needs to be a limited kit
  95. ever brining back the shotgun?
  96. Oi dont flame my ass!
  97. Realistic voices
  98. More effect whilst being hit by bullet
  99. Hit handicap, is this possible?
  100. Sticky recoil? New recoil model pls
  101. Give the H-AT a SOFLAM need a DEVs input
  102. Recoil for M16?
  103. Highway Tampa for PR?
  104. wreckers yard
  105. Sound
  106. Discussed to death I know...
  107. US weapons.
  108. Vista Fix
  109. Like the Pin Tack suggestion - Waypoints .....
  110. Couple of Ideas Init.
  111. Mobile AA Autocannon
  112. Some suggestions of international promotion
  113. 17km Possibilites/Limitations?
  114. This should be hidden somewhere in some big map...
  115. Green text spam
  116. Kits-Combat engie and Support (m249/minimi, GPMG/M240)
  117. 240G Machine Gun on top of LAV-25
  118. Radio-Man kit?
  119. napalm and tripwires
  120. Commander push-tacks
  121. Kit restrictions...
  122. While firing tank rounds....
  123. adjust the tank commander view
  124. Destroyable trees
  125. Civilian prison
  126. foxholes
  127. My Suggestion
  128. Tank Fire
  129. Dustoff/Medivac chopper
  130. Can you make the blackhawk more like the merlin?
  131. More of a Question for the coders: Hovercraft consept
  132. 6 figure grid referances
  133. M113 APC
  134. M249 On Abrams/7.62 Machinegun on Bradley
  135. Grapples
  136. APC Splash Damage and Coax
  137. Airport-Mutrah city&Omaha beach
  138. Information on the number of active kits
  139. Seeing others wearing nightvision goggles?
  140. What Can Be Done About Hackers?
  141. Health bar? (Not what you think)
  142. Expand Daqinq
  143. Forced join-a-squad backfire
  144. Tank Firing Effects (flame and dust)
  145. Unbalanced planes
  146. Remove Squad Leader spawn point
  147. I want a palace../Claymores/Grenades
  148. More troops
  149. Rear Area Tank Repair Station
  150. Score System
  151. jets overpowered / anti-air underpowered
  152. A couple ideas
  153. fast rope
  154. Civilian Skinny-Dipping
  155. M-16, LMG, Explosive, undergrowth tweaking
  156. Civilian Pistol (Not what you think, really!)
  157. Tone down the Laser-tracers?
  158. Apc ammo bug
  159. defecting
  160. Near misses should be even less pleasant
  161. Heavy Sniper kit?
  162. Claymore
  163. Leave SL, SP, RP Radius = Desertion.
  164. Bell 212HP ???
  165. Supply / Para Drops - Hercules C-130 transporter
  166. Penalty for destroying building in Insurgency
  167. TOW comander asset for Armor defense
  168. For future PR releases how bout...
  169. AN/PEQ?
  170. would it be possible.....
  171. Interesting Map Idea
  172. Solution To Base Sieging
  173. VIP SUV adjustment
  174. Deployable Hedgehog blockades?
  175. "Black Pajama" clad insurgents
  176. Helicopter-Plane
  177. Al Basrah/insurgents
  178. Basrah Insurgency - suggestions for the next version
  179. More states for destructible walls
  180. The USS Essex [gun]
  181. Vehicle Headlights?
  182. Battle Of Najaf map?
  183. Random skin generator (i think......)
  184. "you have just killed a civilian!"
  185. tasers on civilians
  186. Hotwiring?
  187. mortars, bf1942 type spotting and artillery
  188. Kit limiting
  189. Manual UAV
  190. ziptie handcuff to use on civilians
  191. Helpful Suggestion for M16a4
  192. Forward Spawning ideas- increasing battlelines
  193. Mobile Rocket Artillery
  194. Blackout
  195. put sights on all guns
  196. Support Gun Suggesions
  197. C4 armor blur
  198. Zatar overhaul?
  199. More Air / Naval Maps needed.
  200. Screams, groans and yells
  201. The G36
  202. Civ. suggestions
  203. Less Than Lethal Ammunition
  204. Assistant Rifleman Kit Idea
  205. A few ideas from a PR fan
  206. Solving the debate on spawn times
  207. Shouting
  208. Kamov
  209. Sniper rifles too loud?
  210. hold-up, tank turret jam
  211. WMIK
  212. Im gone train you into a warrier
  213. Explosives need to be more explosive.
  214. suggestions :D
  215. DEVS PLEASE READ
  216. jet exhausts.
  217. "message from Pr"
  218. British/USMC Civilians
  219. Bring back the Doctor, Change the war vet?
  220. Question
  221. unexploded ordinance
  222. bomb sights
  223. UAV
  224. IED suggestion
  225. bradely fighting vehicle
  226. bridges
  227. Tanks a "little" to strong.
  228. Suggestion for Oman
  229. DEV's please read!
  230. Project REALITY
  231. More vehicle maps
  232. Suggestion for maps like Hills of Hamgyong
  233. B1 bomber carpet bombing
  234. CAS?
  235. Kashin?
  236. "Cunning" plan for forcing Squad Specialization
  237. Replace Map
  238. mortars and real arty
  239. Suggestion for Commanders/Squad Leaders
  240. Launcging an AT rocket from inside a room
  241. Client-Side Hit Detection?
  242. Are They Really Civilians 2?
  243. Civilian Changes Suggestion
  244. Are They Really Civilians?
  245. Plane/Helo Crashing
  246. Tank squads
  247. Idea about jumping into the water
  248. IR scope?
  249. A few ideas about deployble stuctures
  250. Jeez