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  1. A new command is needed
  2. Chopper Sky Hook
  3. Parachutes
  4. laser guided bombs/missiles
  5. GUI interface
  6. Podcast's?
  7. signal grenade that is lockon to jets
  8. Same symbol for crewman kit and engineer kit is confusing
  9. AA placement
  10. AA against helicopters
  11. M113&Crewman/Heavy AT MP5
  12. Nanjing AT
  13. Rearrangement of the request UI
  14. Tank/vehicle sounds
  15. some ideas about IEDs and damgable roads
  16. AN/PEQ-1 SOFLAM and artillery
  17. new game mode
  18. MEC and Insurgent idea
  19. Commander getting too distracted.
  20. Jumping and Crawling
  21. Just a few ideas.
  22. download question
  23. insurgents ambusher c4
  24. You are working on python in 0.61 patch?
  25. Give pilot\crewman directions
  26. map and kit ideas
  27. Attack Helicopter Suggestion
  28. Standard Crewman kit
  29. Eliminate solo choppering!
  30. Rally Points Time Limit
  31. Any possibility of reworking the bandage mechanic? (also a suggestion)
  32. Taliban Faction
  33. Bullet "effect" penetration
  34. M-16 recoil issues
  35. transport thread? quistion
  36. Just a thought about music
  37. Turret stabilization..?
  38. skins ?,, Humvee, m1 abrams Black hawk
  39. Suggestions pilot kit
  40. Omaha Beach
  41. trasport heli+land vehicle=real trasport heli
  42. Give us pilots an Increased chance of survival!
  43. Slow running speed, remove jumping
  44. new unit class
  45. Pick Up C4
  46. Blackhawk madness
  47. can this be done
  48. Mortor?
  49. viop
  50. selling dooabge
  51. Inrease rate of ticket bleed + preventin baserape
  52. Moving Militia to team 2
  53. [Rant]Reduce the amount of hand grenades
  54. bump shooting
  55. Shooting -Advanced PR beware-
  56. hidden mines
  57. [Rant] Armor needs to be more restricted in operating
  58. Increase Respawn Times - Next open beta
  59. The IR Spotlight
  60. armoured HMMVW?
  61. Weapon selection.
  62. Al Basrah
  63. Remove grass in some areas/maps
  64. Mountain Man mode
  65. New prone/crawling animation
  66. MEC camouflage
  67. Dismantling Grappling Hook
  68. Quick idea
  69. PPsh question/suggestion.
  70. SR-25 status?
  71. Laser Lock on, on AAA
  72. Insurgent Music....
  73. Dirtbike handling fixed!
  74. A suggestion for basrah.
  75. Squad leader Camera Feed to Commander.
  76. 'Stealthier' boats.
  77. commander tactic idea
  78. Add more fighters, give the tanks a break
  79. Bring back RPG kits for insurgents
  80. Squad Specialization
  81. Fields Of Jeddah - Minefield Map Idea
  82. HK69A1 Baton Gun ?
  83. My idea for a blitzkrieg like map
  84. Tags
  85. Vehicle control idea
  86. new game mode...
  87. Helicopter-Pilot kits
  88. Enter/Exit animations?
  89. Field dressing
  90. coms
  91. give insurgent class 1 IED
  92. Spec Ops needs makeover
  93. M1911, anyone?
  94. Raised weapon, but not ironsights (stage between
  95. Camo nets idea
  96. AC-130 Gunship
  97. More effective ghillie suits
  98. need suppressor
  99. Map Navigation - GPS Jamming & FTL Kit
  100. bi pod
  101. Ironsights/Scope
  102. Limted kits available on spawn screen but still limited.
  103. Slimming the Mod
  104. Distance of RP's
  105. MGs MGs MGs need help!
  106. Bandages can't fully heal you- only 60-70%
  107. Getting Shot
  108. STOP!
  109. MEC G3 with Scope - Unfair Advantage?
  110. Suppressive Fire Mark
  111. Barret m82 Emplacment
  112. Commander assets
  113. Battleships?
  114. wake
  115. mobile AT
  116. I don't like how it requires more then 1 person in tanks...
  117. Baserape / Enemy Proximity
  118. More power to SL's?
  119. Limited Medic kit&scoped rifles
  120. Possible Mosin changes?
  121. Ejod and armor
  122. Assault - Defence & Strategic CO Assets
  123. My take on PR's Russia background
  124. No Vanilla Maps
  125. Sugestions
  126. Minefield
  127. New ideas for armies
  128. Gas Gas Gas
  129. TvG TSLaserGuided and other
  130. Shorten drunk effect, add to bullet impacts
  131. Militia
  132. [Q]Prone Delay.
  133. ?
  134. street
  135. Tank Defensive Smoke Screen Suggestions
  136. Bring back the L96A1???
  137. Hercules
  138. "Kill confirmed" sound
  139. Map and gametype
  140. MEC got Unfair Weapon´s
  141. Heavy Support
  142. Helicopters/Tanks repairing takes longer?
  143. really good suggestion for pr.6!!!!!
  144. tank soloing and delay
  145. Couple suggestions ~
  146. refueling
  147. relief effort game mode
  148. Changing ROF
  149. Alternative weapon selection
  150. Suggestions from videos
  151. Hey check this out.
  152. Airstrike?
  153. Officer = Crewman
  154. Gulf of Oman WAC
  155. Chinese Rebels or Chinese Militia?
  156. Rubber bullets
  157. New Faction -- Chinese Rebels
  158. PLA invades US Mainland! - U.S. "Militia" Faction
  159. interesting suggestion
  160. allow support gun to shoot more...
  161. Brit model wearing makeup? Last word!
  162. Brainstorming for a Subfaction...The Peoples Militia (or something to that effect)
  163. squads
  164. Brit model wearing makeup?
  165. engie gear-rifle atachment?
  166. Support Guns in 0.6 Final
  167. Firing from drivers seat with your weapon?
  168. "Tagging" cars
  169. Map - Siege Of Fallujah + Phosphorus Weaponry
  170. iron sights too close to the face ?
  171. ground shakeing
  172. New Kit(limited)
  173. Official anti-hack thread?
  174. laser guided missiles.
  175. ! helicopter Idea reborn..
  176. commandr chopper
  177. replace hats
  178. Gun movement as the player moves
  179. Set-up Artillery/Numerous Others
  180. Backup Ironsights on Scopes
  181. civilian - suicide bomb kit ?
  182. new gamemode
  183. Reinforcements alert!
  184. PLA vs Mec?
  185. A few minor things.
  186. Planes ??
  187. Barret M4 6.8
  188. Compiled Commander/Asset suggestions
  189. certain equipment or vehicles depending on the map, and other suggestion
  190. Issue of Class Optics
  191. Feedback for v0.7 aircraft
  192. Destroyable body parts and High Caliber Weapons
  193. Spawning in Vehicles...
  194. Make Barb Wire removable by wrenches?
  195. LZ as a commander asset
  196. Commander Asset? SWORD Robot
  197. Plane Bombs
  198. Civilian Suggestions - building and sabotage
  199. blow torch for engie's?
  200. Realistic Magnification
  201. Map
  202. More recoil on the M82A1.
  203. Please make the Little Bird behave more like the other choppers.
  204. Quick feedback of .6
  205. A rather fun suggestion
  206. Squad leader to improve moral on soldiers
  207. Door Breaching Charge
  208. Idea's I haven't seen suggested.
  209. Prone
  210. More openable doors & suggestion.
  211. Spotting Adjustments
  212. Civi Heli's (No flaming please)
  213. Special Forces and the M1911/A1
  214. Scope question and suggestion.
  215. Squad leaders need more fun
  216. Engineers c4
  217. Spawntime when teamkilled
  218. Increased damage for the little bird chopper.
  219. Ask PoE for help... please.
  220. integrate aimbot code to stabilize view in zoom
  221. PRC Special Forces
  222. Increased Spawn time for some limited kits
  223. Upgrade the US standard Rifle
  224. Dig hole to hide suggestion
  225. Class Specific Kits limited to Squads not Global
  226. Add new types of vehicles and guns to the game
  227. Paratrooper Class and cable drops for BH
  228. Paint Targets for Guided Missiles.
  229. Close air support
  230. More range on the M203's
  231. MEC army's future
  232. Remove or modify the ingame score
  233. Delay seat change
  234. Canadian Army
  235. attact helo missels
  236. zoom on attack helo gunner
  237. Mg scopes for long range
  238. British AA
  239. Infrared sights on tanks, APCs and helicopters
  240. Map suggestion - Kashmir
  241. APC and Tank driver camera view.
  242. Submarines !
  243. Accuracy decrease when bunny hopping
  244. Operation Pheonix - Stretch CP's Please!
  245. CMD can request vehicles using tickets
  246. Blown vehicles as Roadblocks!
  247. bomb craters ect
  248. Removing Gulf Of Oman & British Comms
  249. Sniper Scope
  250. resting weapons on walls