View Full Version : PR Suggestions
- Disabling transport vehicles
- Kit Request from Support Vehicles
- G forces possible?
- Scrap the MH-6/ Ah-6
- Fake Spots
- Brit Transport
- Map idea US army* againt INS. 0.7 ?
- Aimbot = use for chopper, tank, AA gun, Jet fire control systems
- audio-voice announcements
- Voip Squads In HUD
- No minimap alternative.
- Osprey....etc....
- Grass....
- Patrol Boats?
- Recoil.... is it really realistic???
- ANOTHER BASRAH CRY!
- Air Supremacy Game Mode
- Street -- add grappling hook to engineers?
- Aircraft Armament Stackers, Starters, Trailers, etc in PR
- (almost) infinite sprint, slower regular speed
- radar map
- getting the pilot kit is too easy/not restrictive enough
- OPK heli flight physics
- AT4
- Put a delay before throwing grenades
- A new piece of hardware.
- Maps and Armies
- Spec Ops Addition
- Upgrading youre kit
- spec.op. kit loadout and limited
- Time to can the A129 Mangusta
- Cayuse(OH-6) and Kiowa(OH-58)
- kit request text
- The Spec Ops Kit needs re-touching
- Black Hawk improvement
- Blackhawk view suggestion
- BlackHawk button look: add to other aircraft?
- ANTI-TANK BARRICADES
- squad leader and aircraft
- Soldier zoom vs commander zoom
- Blowing wire.
- Limiting Limited Kits
- MEC working with USMC and Brits
- TV GUIDED MISSLES
- Island hopping map
- idea to give the spec op guys and insurgency guys what they want
- Commander trucks for transport
- Limiting Comander vehicles
- Coding dead players kits virtually empty of ammo/resources
- Any winter maps planned?
- Gulf Of Oman WAC - Flag Changes
- Remove bunny hopping (Unless that was already done.)
- No running before RP
- Insurgents
- AI , shorter spawn time
- map idea:
- securable crash sites
- Can't Reload when Moving
- Aircrafts speed
- Medic Kit (should not be retrievable)
- Parachute Spawn Point
- Small QM addition
- New idea for draw distance and snipers
- Spec ops Sniper?
- Militia rally idea
- Push mode
- People need to support
- Squadleader Intercom
- Delayed Supply & P.O.W's
- riot control weapons to british/us forces
- light bullets
- TOW HMVVE on Kasahn?
- Civil war ?
- MEC Ligher Transports
- Battlefield Vietnam suggestions for Milita and insugents
- top attack mode for TOWs
- Mobile AA and chopter ATA lock on off/on. DEV's take a look at this plz
- reload sounds (sort of..)
- Rally Point Limits
- Ghost Train needs to be reworked!
- POW system + melee weapon improvements
- Reducing Accuracy
- Black Hawk Down Mode
- Time period
- Road To Baghdad type map
- Search and Destroy ???
- CH-53 for USMC
- MiG-29 cannon a little weak.
- Laser guided Missiles on the Helis.
- Update intro screen
- Grenadier Smoke Grenade
- Is their anyway to make reading the guide compulsory??
- The Future Of Project Reality?
- More Emphasis on RTFM
- Spotting limited
- Type of warfare
- Worst car horn suggestion
- AA tanks
- Scores are out of whack
- My Final Suggestions.
- game mode/map idea
- Mec Tank and Abrams
- Spec Ops Rifles
- Commrose Spam limiting
- Supply Drop speed
- Strategic positions.
- 2 pilot planes
- Just an idea that came up.....
- AA radar- active off?
- Spanner ammo - Limited repair
- Deployables & Helo Supply
- Cease fire / hold fire button, with 3d map icon
- Entrenching tool as missile weapon
- insurgent ied
- Please change M16 sights!!
- Street
- map size
- Faster Transport Heli Spawn Time
- New class: Martyr
- un-nerf medic
- better graphics
- Officers kit or SL - optional/extra tracer mags
- basra needs a couple of major changes
- Ambusher w/ different sets of IEDs
- Bring back the doctor, change the war vet? (v2.0)
- Entrenching tool as mêlée weapon.
- Squad leader assets!
- More Dust
- More recoil for most weapons
- Apache - gun, hud and optics
- PR has made a BAD patch
- glowing tank round
- Saiga on Insurgents
- Give Light AT boost
- Pistol for Marksmen
- Merlin (possibly other choppers) too tough
- More effective community
- Green SL smoke is underused
- SKS.
- Sidearms? (pistols)
- Computer shut off when dead
- Minor change to Basra loading screen.
- Minor change to MEC/PLAequipment
- several aircraft ideas....
- M16 recoil
- damage model and reality issues
- Black screen when killed
- Apache cannon...
- City Extraction
- Crew man
- Operation Peacekeeper Huey?
- arty
- A Website Poll
- (temporary) removal of the sniper kit
- New Squad Leader Idea.. Hopefully
- how view distance would fix things
- Neutral mines
- Another Merlin Suggestion
- tard sniper reduction
- Request Kit ONCE for whole round
- Regarding the bradley linebacker and US AA
- Kit restriction ideas
- Commander MUAV
- M203 sights .. its suggested before i think
- GAMEPLAY: Hostage rescue
- Things to add to the Already Suggested Suggestions list
- Dynamic day and night cycle
- other armies? IDF maybe?
- GRENADE!!! : Stop waffling and clear the net!
- M4 for U.S Officer.
- Special Forces
- sniper kit only in small squads
- The sniper kit (aka teh 1337 kit f0r teh c00l kidz!!!!!!11)
- Crewmember suggestion - New
- Commander Voting
- Free movement in a vehicle
- Lower spawntime!
- Multi-Day Campaigns
- New Chinese Uniforms???
- improved heli missiles
- Official PR 0.6 Sigz
- Bring back civvy shoot ticket punish
- Joint Coaliton
- Planes radar
- New QBZ95 Sound
- My suggestion for planes and the mapsize combination.
- Shotgun and mounted weaponry sights
- Humvee
- green smoke grenade launchers..
- please bring slugs back
- female soldiers
- medical (not important) dont flame if it is suggested and lock it : )
- Abandoned Enemy Vehicals
- SKS reloading
- Crouch Aim
- Al Basrah Balance suggestion
- SURRENDER NOW. YOU CANNOT WIN..suggestion
- Insurgents Assigned caches
- Using Arrows/WASD keys for turret control
- Unique UAV
- Huey chopper
- More guns
- tutorial course/ tips/ popups
- question about tank turret speed
- Vehicle VOIP
- mini gun in black hawk
- Impossible situations
- Helo pilot switching
- mags:full of tracer rounds.
- Map idea - Night Desert Town With Insurgency
- change the chopper armament ,etc
- "Tripwire flares"
- EOD - Explosive Ordnance Disposal
- RKG-3 anti-tank grenade
- How about giving us Engy's a better shovel?
- Origin Based Commander Emplacements
- Increase tank vs. jet survivability
- marine helo
- New weapon for Insurgents
- Movable Carriers
- "dragging" teammates- question
- Ticket Dynamics
- Heavy Gunner
- FN FAL?
- Militia unique deployables
- Beyond Visual Range Missiles
- Simple method to increase vehicle survivability
- Anti Tank Hand Grenades
- mec tank unfair
- Death animation thinggy (or w/e)
- Cell Phones (pic)
- Merlin Door
- frag
- Make Razor Wire go deeper underground like sandbag walls
- Improving the Dragnov sound
- Did BRDM-2 really had no optic sight!? Did the engineer had too much vodka?
- Weapons/Equipment on body.
- Walking?
- Suggestion/question about scout helos
- A Penny For Your Thoughts... Improving SP/Coop - What are some ideas you have?
- Mounted Weapons - Free Look
- Perfect Spawntimes?
- hotwiring, stealing enemy vehicles
- Mount a red-dot scope on all US M-16.
- Strange respawn in transport
- get ammo after respawn
- fushee pass for PR
- reducing weapon effectiveness
- Random (small) suggestions
- a question
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