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View Full Version : PR General Discussion


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  1. Difference Report v1.12 <> 1.2 disired
  2. Who didnt patch?
  3. Time to expand the forum
  4. Long Time No See
  5. PRR Trailer
  6. Tactics: Vision Limits in Jeeps
  7. BF2 1.2 PATCH kills PRMM
  8. n00bs need to stop punishing for TKs
  9. kicked because of others
  10. Now when 1.2 is in the light how
  11. PRMM DOES NOT WORK WITH NEW PATCH
  12. 1.2 Patch out NOW!
  13. Want to Join Organized TEAM?
  14. recruit this mapper
  15. Sig?
  16. question : about original maps
  17. Sharqi Peninsula AAS Dilemma
  18. Info about .3
  19. TCR
  20. Patch 1.2 EA: Will Include New Ranking System
  21. prmm popularity
  22. Maps that DO NOT fit with this mod!
  23. new battlefield prototype video
  24. OFFICAL-PR screenshot thread
  25. Is it just me, or have there been tons more playing project reality?
  26. Project Reality Movie
  27. Am I the only one who gets disconnected every 2 minutes?
  28. PR-wallpaper comments thread March 06
  29. Road to Kyongan'Ni Bv1.3
  30. Weapons hit boxes
  31. Project Reality in Booster Maps?
  32. ABR- Development Chat announcement.
  33. BF2 Reality Mod Movie?
  34. soundtrack ^_^
  35. battlerecorder
  36. My thoughts
  37. Very impressed...oh, and hello.
  38. Help coming into a game
  39. www.Webturd.com
  40. GENERAL TIPS/TRICKS/TACTICS
  41. To the SAW-Haters
  42. PRMM 0.2 War stories.
  43. Good gaming today. 02-06-06
  44. Superb Gaming
  45. need a server
  46. New to PR, and I thought u wanted people
  47. Tank War is so exciting
  48. PR - Wallpaper Competition - March 06
  49. Inaccuracy?
  50. The M24
  51. Shooting Tactics (ASSAULT RIFLES)
  52. Is Stats padding allowed in PRMM
  53. No points for killing..
  54. Your thoughts on Saturdays Battle ?
  55. What's the IP for tonite's TS game?!
  56. Teamspeak Server for today's game.
  57. I need my pistol:P
  58. Community suggestion
  59. small arms sounds in the trailer!
  60. Snipers getting own3d?
  61. The trailer and the hud
  62. Shout: 30/32 players on GloryHoundz
  63. Teamspeak server required for Sat?
  64. Stuff to do before Sat. Feb 4th
  65. Prmm Interview
  66. Sat 4th Feb 2006, Map Preferences
  67. Sat 4th Feb 2006 - Mass PR Battle ??
  68. Need to get it going
  69. range of fire
  70. is there any way to make Prmm compatible with SF
  71. Sneakpeak
  72. Realism vs Gameplay - Where is the fine line ??
  73. First impressions
  74. Will prrm change when the new 1.12 patch is released?
  75. Hello People...Soon to be new PRMM player
  76. PRMM german review @ bf-center.de
  77. BF using blackhawk instead of seahawk?
  78. Link to BF2Arena
  79. PERSONALIZED SIGNATURE RULES - OBLIGATORY
  80. Greetings from BF2Arena
  81. China
  82. El Al redone
  83. New from Battlefield2Arena
  84. Some questions
  85. 0.3V
  86. PRMM Mapping Guidelines
  87. New Short Preview video of 1.2
  88. Best time to be online?
  89. preventing enemy from operating vehicles
  90. PR ABR Stats Sig
  91. Hello Fellow Modders
  92. EA beat you to it
  93. New patch info
  94. BFG 6600OCGT User:which driver used
  95. PR rocks!
  96. Kyongan'Ni Beta 0.1 Download
  97. AT and sniper unlocks with v1.2?
  98. What a shame... :/
  99. a bug on these forums
  100. Nice PR in PC Gamer
  101. We must not tolarate team killers in Project reality
  102. Project Reality Map Pack 1 Update
  103. Permission to Link
  104. graphical issue with bf2 editor
  105. My favorite thing in PRMM is..
  106. Blackhawk Navy Skin.
  107. Cool Video.(link) Some Weapon Sounds.
  108. Project Reality Save the clans out there!
  109. Is there a PR Tournament?
  110. Map Idea: woodland
  111. Project Reality Custom Map Pack
  112. accuracy during movement
  113. Thank Goodness for mod teams
  114. Invite to Project Reality from BF2Arena
  115. Hello
  116. PR Desktop Theme Competition Comments Thread
  117. Blaging maps for use in PR
  118. eventually played prmm online
  119. Development Propositions to EA.
  120. I wish Gloryhounds...
  121. vehicular based maps?
  122. Is this mod similar to americas army
  123. Why no tanks
  124. So who are the Beta testers?
  125. Some... Unpleasant notes about playing.
  126. ABR?
  127. Do you need AAS for Special Forces?
  128. PR is #2!!!! By FAR!
  129. Gaming on GloryHounds server today..
  130. Wikipedia on DC Realism
  131. You guys saved my 50 bucks
  132. Mapper Needs Direction
  133. Stacked Teams. What can you do about it?
  134. Your MOD and Vanilla BF2?
  135. Accuracy of MEC Weapons vs. USMC Weapons
  136. Modding the mods
  137. PR Logo
  138. Skinning
  139. Accuracy of M24
  140. Perfect exe
  141. Did anything change?
  142. New DICE Booster Packss
  143. ABR crashing?
  144. Australian servers
  145. Hotmail and PRMM newsmail
  146. brilliant amzing. well almost.
  147. Documentation?
  148. League: Need candidates for platoon leader and officers
  149. Official Project Reality IRC
  150. Seeking Technical Info Re: Removal of HUD
  151. Mapper
  152. Relating to League: Military facts needed
  153. Personal Iraq Compilation movies
  154. Cripes, where is everyone?
  155. A comprehensive proposition for solidifying the Project Reality gaming experience
  156. Vote PR!
  157. Hi all
  158. Available custom maps?
  159. Modding maps
  160. New Map!!! Karkand Strike 2
  161. hello everybody.at prmm
  162. How do i open a demofile with PRMM 0.2?
  163. Tornado Cockpit
  164. New Map! Karkand Strike 2
  165. Project reality servers
  166. European play times
  167. Armor in maps
  168. Why the vehicle hatred?
  169. R-PUB Recruiting - Apply today!
  170. Attention public-relations people: Attracting milsim people to this mod
  171. Other mods
  172. I need some help please!
  173. Yay!
  174. PR Progress
  175. PR Dog Tags
  176. Let's get a larger than usual game going tonight
  177. I just discovered this mod
  178. PR Game night?
  179. PR clan
  180. Flames on EA Forums regarding PR
  181. Introduction
  182. Amazing Game Last Night!
  183. First Mod I've ever played
  184. New sounds coming down the line
  185. Physics thought...
  186. M24
  187. New
  188. I am a sound freak!!
  189. Major problems seen with new patch.
  190. Best...Game...Played...Ever
  191. OMFG This Fuggin Rocks!!!1111oneoneone...
  192. Apparent CTD Issues with Rev.1
  193. Account Server Troubles
  194. I'm up for a game soon...
  195. Sniper War Mod gonna be fixed?
  196. Whats yuor BF2AL nick name?
  197. Grenade launchers
  198. SF is EA's latest grab for more cash, but what can PRMM take from it?
  199. Please fix prmm as soon as you can!!!
  200. Join the Seattle server!
  201. low player count and Conquest/AAS
  202. Looks good, but..
  203. What version do I need to play Project Reality?
  204. my little morronic question ...
  205. PRMM tips and tricks
  206. Anyone up for a game of PRMM?
  207. A couple of questions
  208. Little Bird Maps
  209. 1.12 Problems
  210. PRMM and the new "patch"
  211. EA RELEASES PATCH 1.12 - Quick download inhere
  212. To patch or not to patch?
  213. Well done guys.
  214. Carbines and machineguns
  215. Voip - Talk To Me!!!!
  216. Formation
  217. Bipod.
  218. New
  219. joining the dev team
  220. PRMM should be called Sniper Wars mod
  221. PRMM stories
  222. 1 Tank, 2 Choppers, 10 Missles and a Mice.
  223. Are maps required? Perhaps I can make some???
  224. more prmm servers than players?!
  225. Names in the game
  226. Best squad make up?
  227. Stepping down...
  228. Using your name?
  229. Maual control config
  230. Embarrassing story
  231. I saw a match today!
  232. any1 got ingame shot of prmm 2?
  233. When will we know that stats of the new vehicles?
  234. All seeing eye filter !?!?
  235. AAS - The forgotten game mode?
  236. Long time WWIIOL player here.........
  237. Gonna play PRMM 2 morrow
  238. Im new, i have a question.
  239. What time do you play?
  240. Mapping for PRMM/PR
  241. Will Someone Play!
  242. Need Reinforcements!
  243. Bullets, brains, and bodies.
  244. Hi all..
  245. New Game Modes suggestion box
  246. Modeling
  247. Please place limits on certain player movement
  248. Questions for the devs
  249. Full changelist from vanilla
  250. Is There Any Way To Have 64 Or 32 Man Sp Maps For This Mod?