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#31 |
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PR Operations Lead
![]() ![]() Join Date: Dec 2005
Posts: 10,334
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OK well something is defintely awry here... the maps marked in red work fine with PRMM 0.254 and BF2 1.22 EXCEPT:
- Wake Island - Gulf of Oman 32p is known to have some issues (we can't figure it out it seems to be an EA / Dice issue) Have you edited the language support for AAS in any way? Is it just that the AAS tips don't display (eg: the *AAS* next flag is flagname *AAS* messages) OR Can you actually not capture the flags? What server version? Are you running BF2CC or ModManager or anything else that could be related? If you disable ABR does the problem persist? While I understand your frustration and irritation, more information answering the exact questions being asked will help resolve the situation. I dunno what's going on, but typically we've not seen these problems, so there is either a configuration issue, or a new bug we are not aware of. egg |
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#32 |
![]() Join Date: Mar 2006
Posts: 19
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Since there seems to be no help at this time of day i'll keep trying to solve it.
Currenlty downloading the Complete BF2 server again! |
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#33 |
![]() Join Date: Mar 2006
Posts: 19
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SOLVED! After 5 days of troubleshooting!
Together with Satcom we've been working whole day to tackle this bitch! And we found the problem! Working maplist: mapList.append gulf_of_oman gpm_cq 32 mapList.append strike_at_karkand_2 gpm_cq 32 mapList.append daqing_oilfields gpm_cq 32 Not working maplist: mapList.append Gulf_of_Oman gpm_cq 32 mapList.append Strike_at_Karkand_2 gpm_cq 32 mapList.append Daqing_oilfields gpm_cq 32 Did you see the difference? Neither did we when we looked at them seperatly Now copy pasting both first maps underneath eachother: mapList.append gulf_of_oman gpm_cq 32 (working version) mapList.append Gulf_of_Oman gpm_cq 32 (not working version) Now you probably noticed the capital letter at the start of the mapname! Some maps where in my maplist without a capital letter and those where the maps that worked!!! Who would have guessed this was the cause! 1. This is a Windows server! 2. AAS start message was visible ingame! |
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Last edited by Flits; 04-01-2006 at 05:28 PM.
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#35 |
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PR Operations Lead
![]() ![]() Join Date: Dec 2005
Posts: 10,334
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OUTSTANDING!
Thanks for your perseverence! We'll make a point of ensuring everything is lowercase for future releases. My apologies for the incovenience and thanks for the perseverence and posting back here with a solution. egg |
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#36 |
![]() Join Date: Mar 2006
Posts: 19
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We could have noticed it earlier
http://www.realitymod.com/forum/show...5&postcount=30 Check the maplist and the capitals |
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#37 |
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Re-read the posts and found other replies that were the same as mine.
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Last edited by GrossKopf; 04-09-2006 at 07:16 AM.
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#38 | |
![]() Join Date: Mar 2006
Posts: 19
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Quote:
It might be helpfull if you read the rest of the replies too. Did you take the efford to read all 4 pages? Probably not! Don't go walking around replying when you don't know the whole story. You might end up posting something stupid like you just did! | |
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#39 | |
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Quote:
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#40 |
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PR Operations Lead
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| aas, maps, resolved, supported |
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