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#1 |
![]() Join Date: May 2007
ItalyPosts: 171
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[Operation Archer] Stuckness and spawnpoints
I was in Operation Archer this night as usual, and screened those little bugs.
Was not the first time, so i decided to post them here... ![]() The bunker on the hill in C5, you can get stuck between the two crates, and theres no way to get out ![]() I selected the spawn at the mosque, and instead of spawning me below the ground near weapons as usual, it placed me in this "room" above them . I soon realized that i couldn't get out in any way... ![]() At about G5, near ricefields, i'm often spawned too much near the water, i cant climb up so i have to swim back around to west. This is a minor thing but still annoying |
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#2 |
![]() ![]() Join Date: Sep 2007
Location: Central Connecticut
Posts: 523
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There are more.
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#3 |
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PR Contributor
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Under the waterfall and a few ditches along the road are impossible to escape from as well.
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![]() Ongoing PR Projects: Canadian Forces RG-31 Nyala Armored Patrol Vehicle - Status: Importing Topographical minimaps - Status: Restarted![7/18] |
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#4 |
![]() Join Date: Oct 2007
Location: Under my desk
Posts: 1,562
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yeah, crank out that smooth tool!!!
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![]() Now a reading from the MODcast "WHEN IS .9 COMING OUT?" -Hughjass "Who said that?- You know, fuck you hughjassy" -Fuzzhead |
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| archer, operation, spawnpoints, stuckness |
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